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Use when implementing Disney's 12 animation principles in Adobe After Effects

Use this Skill: https://skilld.dev/gh/dylantarre/animation-principles/after-effects

This session only. Nothing lands on disk.

SKILL.md

≈23 tokens always: the name and description. ≈884 when used: this file.

After Effects Animation Principles

Implement all 12 Disney animation principles using After Effects' powerful animation tools.

1. Squash and Stretch

// Expression for automatic squash/stretch
s = transform.scale[1];
x = 100 + (100 - s) * 0.5;
[x, s]

Or manually:

  • Keyframe Scale X and Y inversely
  • When Y compresses, X expands
  • Maintain volume (X * Y ≈ constant)

2. Anticipation

Timeline structure:

  • 0-10f: Wind-up (crouch, pull back)
  • 10-12f: Transition
  • 12-30f: Main action
  • 30-40f: Settle

Use Easy Ease on anticipation keyframes for smooth wind-up.

3. Staging

Techniques:

  • Use depth of field (Camera > Depth of Field)
  • Apply blur to background layers
  • Use vignettes to direct focus
  • Adjust opacity of secondary elements
  • Light the main subject brighter

4. Straight Ahead / Pose to Pose

Pose to Pose (recommended):

  1. Set keyframes at key poses
  2. Fill in breakdowns
  3. Use Graph Editor to adjust timing

Straight Ahead:

  • Animate frame-by-frame
  • Use Onion Skin (Layer > Onion Skin)

5. Follow Through and Overlapping Action

// Delay expression for child layers
thisComp.layer("Parent").transform.position.valueAtTime(time - 0.05)

Or:

  • Offset child keyframes by 2-5 frames
  • Use parenting with delayed wiggle
  • Apply spring expression to end values

6. Slow In and Slow Out

  • Select keyframes > F9 (Easy Ease)
  • Graph Editor > Adjust bezier handles
  • Steeper curve = faster movement
  • Flatter curve = slower movement
// Custom ease expression
ease(time, inPoint, outPoint, startValue, endValue)

7. Arc

Techniques:

  • Draw motion path with Pen tool
  • Use Position property's bezier handles
  • Layer > Transform > Auto-Orient
  • Apply path from shape layer to position

8. Secondary Action

  • Animate main action first
  • Add secondary on separate layer/property
  • Offset timing slightly
  • Secondary should complement, not compete

Example: Character waves → Hair follows → Clothing shifts

9. Timing

Frames Feel
2-4 Snappy, instant
6-8 Quick, energetic
12-15 Normal pace
20-30 Slow, heavy
40+ Dramatic, weighted

Adjust composition frame rate for overall feel (24fps cinematic, 30fps smooth).

10. Exaggeration

// Overshoot expression
amp = 15;
freq = 3;
decay = 5;
t = time - key(numKeys).time;
if (t > 0) {
  value + amp * Math.sin(t * freq * Math.PI * 2) / Math.exp(t * decay);
} else {
  value;
}

Push values 20-50% beyond realistic:

  • Larger scales
  • Wider rotations
  • More dramatic timing

11. Solid Drawing

  • Use 3D layers for depth
  • Apply cameras with perspective
  • Animate Z position
  • Use light and shadow
  • Consider volume in all poses

12. Appeal

Design principles:

  • Clear silhouettes at every pose
  • Smooth curves over sharp angles
  • Consistent character proportions
  • Pleasing timing patterns
  • Clean, readable motion paths

Essential Expressions

// Wiggle
wiggle(frequency, amplitude)

// Loop
loopOut("cycle")

// Time remap
timeRemap = linear(time, 0, duration, 0, 1)

// Bounce
n = 0;
if (numKeys > 0) {
  n = nearestKey(time).index;
  if (key(n).time > time) n--;
}
if (n == 0) t = 0;
else t = time - key(n).time;
amp = 80; freq = 3; decay = 8;
value + amp*Math.sin(freq*t*2*Math.PI)/Math.exp(decay*t);

Export Options

  • Lottie: Bodymovin plugin → JSON
  • GIF: Media Encoder
  • Video: H.264, ProRes
  • Sprite Sheet: Scripts > Render Sprite Sheet

Source: SKILL.md on GitHub

1 warning16d5 checks · Risk SAFE
  • Gen Agent Trust Hub16d

    The skill provides instructional guidelines and common expressions for implementing Disney's 12 animation principles in Adobe After Effects. It contains no security issues, external dependencies, or executable system scripts.

  • Socket16d

    No alerts

  • Snyk16d

    Risk: LOW · No issues

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    Score: 93/100 · 2 sections analyzed

Signed by skilld at 747c656. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 months ago.

Dormantupdated 9 months ago

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