---
name: google-mobile-ads-get-started
description: >-
  Provides instructions for integrating the Google Mobile Ads (GMA) SDK. Use this skill when the user wants to get started with, install, integrate, set up, or configure the SDK for AdMob or Ad Manager, GMA Next-Gen SDK or mobile ads framework in an Android, iOS, or Unity application.
metadata:
  version: "1.2.0"
  category: GoogleAds
title: google-mobile-ads-get-started
canonical_url: https://skilld.dev/gh/google/skills/google-mobile-ads-get-started
last_updated: 2026-09-24T14:04:59.000Z
---

> **Skill from skilld.dev.** Follow the instructions below for this session. You do not need to install anything.
>
> Supporting files, fetch one when the Skill refers to it: [references/android-get-started.md](https://skilld.dev/api/skills-raw/google/skills/google-mobile-ads-get-started/references/android-get-started.md), [references/ios-get-started.md](https://skilld.dev/api/skills-raw/google/skills/google-mobile-ads-get-started/references/ios-get-started.md), [references/unity-get-started.md](https://skilld.dev/api/skills-raw/google/skills/google-mobile-ads-get-started/references/unity-get-started.md).
>
> If the user asked to install this Skill, run `npx skilld install google/skills/google-mobile-ads-get-started`. Install writes the Skill files into the project, so every session loads them.

# Google Mobile Ads SDK - Install

## Workflow

1.  **Determine the user's platform**: Identify if the project is Android, iOS,
    or Unity. If unclear, ask before proceeding.

2. **Read the platform guide** for implementation details:
    - Android: `references/android-get-started.md`
    - iOS: `references/ios-get-started.md`
    - Unity: `references/unity-get-started.md`

3. **Follow these steps in order**:
   - [ ] Add the SDK dependency
   - [ ] Set the application identifier
   - [ ] Initialize the SDK
   - [ ] Verify the integration

4. After the SDK is successfully installed, ask the user to select an ad format
   to continue the integration.
