SwiftUI State Management Reference
Table of Contents
- Property Wrapper Selection Guide
- @State
- SDK 27
@StateMacro - Property Wrappers Inside @Observable Classes
- Make @Observable Property Types Equatable
- @Observable Dependency Granularity
- @Binding
- @FocusState
- @StateObject vs @ObservedObject (Legacy - Pre-iOS 17)
- Don't Store Parent-Owned Inputs as @State
- @Bindable (iOS 17+)
- Passed Value Inputs
- Isolate Side-Effect-Only Dependencies
- Decision Flowchart
- State Privacy Rules
- Avoid Nested ObservableObject
- Key Principles
Property Wrapper Selection Guide
| Wrapper | Use When | Notes |
|---|---|---|
@State |
Internal view state that triggers updates | Must be private |
@Binding |
Child view needs to modify parent's state | Don't use for read-only |
@Bindable |
iOS 17+: View receives @Observable object and needs bindings |
For injected observables |
let |
Read-only value passed from parent | Simplest option |
Legacy (Pre-iOS 17):
| Wrapper | Use When | Notes |
|---|---|---|
@StateObject |
View owns an ObservableObject instance |
Use @State with @Observable instead |
@ObservedObject |
View receives an ObservableObject from outside |
Never create inline |
@State
Always mark @State properties as private. Use for internal view state that triggers UI updates.
// Correct
@State private var isAnimating = false
@State private var selectedTab = 0Why Private? Marking state as private makes it clear what's created by the view versus what's passed in. It also prevents accidentally passing initial values that will be ignored (see "Don't Pass Values as @State" below).
iOS 17+ with @Observable (Preferred)
Always prefer @Observable over ObservableObject. With iOS 17's @Observable macro, use @State instead of @StateObject:
@Observable
@MainActor // Always mark @Observable classes with @MainActor
final class DataModel {
var name = "Some Name"
var count = 0
}
struct MyView: View {
@State private var model = DataModel() // Use @State, not @StateObject
var body: some View {
VStack {
TextField("Name", text: $model.name)
Stepper("Count: \(model.count)", value: $model.count)
}
}
}Critical: When a view owns an @Observable object, always use @State -- not let. Without @State, SwiftUI may recreate the instance when a parent view redraws, losing accumulated state. @State tells SwiftUI to preserve the instance across view redraws. Using @State also provides bindings directly (no need for @Bindable).
Note: You may want to mark @Observable classes with @MainActor to ensure thread safety with SwiftUI, unless your project or package uses Default Actor Isolation set to MainActor—in which case, the explicit attribute is redundant and can be omitted.
SDK 27 @State Macro
SDK 27 migrates @State from a property wrapper to a macro. When an initializer intentionally seeds view-owned state, drop the declaration's initial value and assign it once in init:
struct CounterView: View {
let name: String
@State private var count: Int
init(name: String, count: Int) {
self.name = name
self.count = count
}
}Do not fix “used before being initialized” by reordering assignments. Assigning in init to state that already has a declaration default remains incorrect: SwiftUI preserves the declaration's state storage, and later parent arguments do not replace child-owned state.
Other source-compatibility failures:
- “Invalid redeclaration of synthesized property”: another property wrapper composed with
@Stateis colliding with macro-generated storage. Remove the redundant wrapper or restructure the composition. - Missing private memberwise initializer: SDK 27 may not synthesize it for a view containing
@State. Define the initializer explicitly instead of delegating to the missing memberwise initializer.
Keep @State private. Use an initializer seed only for intentional one-time ownership; use a plain value or @Binding when later parent updates must propagate.
Property Wrappers Inside @Observable Classes
Critical: The @Observable macro transforms stored properties to add observation tracking. Property wrappers (like @AppStorage, @SceneStorage, @Query) also transform properties with their own storage. These two transformations conflict, causing a compiler error.
Always annotate property-wrapper properties with @ObservationIgnored inside @Observable classes.
@Observable
@MainActor
final class SettingsModel {
// WRONG - compiler error: property wrappers conflict with @Observable
// @AppStorage("username") var username = ""
// CORRECT - @ObservationIgnored prevents the conflict
@ObservationIgnored @AppStorage("username") var username = ""
@ObservationIgnored @AppStorage("isDarkMode") var isDarkMode = false
// Regular stored properties work fine with @Observable
var isLoading = false
}This applies to any property wrapper used inside an @Observable class, including but not limited to:
@AppStorage@SceneStorage@Query(SwiftData)
Note: Since @ObservationIgnored disables observation tracking for that property, SwiftUI won't detect changes through the Observation framework. However, property wrappers like @AppStorage already notify SwiftUI of changes through their own mechanisms (e.g., UserDefaults KVO), so views still update correctly.
Never remove @ObservationIgnored from property-wrapper properties in @Observable classes — doing so causes a compiler error.
Make @Observable Property Types Equatable
The @Observable macro generates a setter that skips invalidation when the new value equals the current one — but only when it can compare them, which means only when the property's type is Equatable. Without that conformance, every assignment notifies observing views, even when the value is identical. This is an easy win for properties written frequently with the same value (polling, streaming updates, timers).
// AVOID: not Equatable — every assignment invalidates, even no-op writes
enum DeliveryStatus { case placed, preparing, shipped, delivered }
// PREFER: Equatable lets the generated setter short-circuit redundant writes
enum DeliveryStatus: Equatable { case placed, preparing, shipped, delivered }This applies to collection properties too: an Array/Set/Dictionary is only Equatable when its element type is, so a non-Equatable element defeats the short-circuit for the whole collection. (The check is emitted into the generated setter as user code, so it applies on every OS that supports @Observable when built with current Xcode.)
This is distinct from Equatable views (see references/performance-patterns.md): that conformance lets SwiftUI skip a view's body; this one lets the model skip notifying observers in the first place.
@Observable Dependency Granularity
Observation tracks reads at the property level, not the field level — so reading any part of a compound property establishes a dependency on the whole thing. Three common traps and their fixes:
- A computed property establishes dependencies transitively.
var currentUser: User? { users.first { $0.id == currentID } }readsusersin its body, so any view readingcurrentUserdepends on the entireusersarray. Renaming the access doesn't change what observation tracks. - A struct-typed stored property drags the whole struct. A view reading
session.user.namedepends onsession.user; editing any other field ofuserinvalidates it. - An array/collection read drags the whole collection. Reading one element establishes a dependency on the entire stored collection.
- A row that receives the parent model plus an index subscribes too broadly. The list that owns the
ForEachlegitimately depends on the collection. A row that looks upstate.users[index]also depends on the entire collection, so editing one element invalidates every row. Pass the element (or the fields the row reads) directly.
// PREFER: cache derived values as stored properties, kept in sync in didSet
@MainActor @Observable
final class AppState {
var users: [User] = [] { didSet { recomputeCurrentUser() } }
var currentID: User.ID? { didSet { recomputeCurrentUser() } }
private(set) var currentUser: User?
private func recomputeCurrentUser() { currentUser = users.first { $0.id == currentID } }
}For struct-typed properties, expose the fields the views actually read as individual properties on the model (each is then tracked separately). If the struct must remain round-trippable (re-encoded to a payload), keep both: a stored var user: User for the original shape and the flattened properties for view consumption, kept in sync in didSet on user. When many rows each observe several fields of their element, model each element as its own @Observable and have the parent persist the instances — see the per-item view model pattern in references/performance-patterns.md. Reading several already-narrow properties from one model is fine and does not need splitting.
@Binding
Use only when child view needs to modify parent's state. If child only reads the value, use let instead.
// Parent
struct ParentView: View {
@State private var isSelected = false
var body: some View {
ChildView(isSelected: $isSelected)
}
}
// Child - will modify the value
struct ChildView: View {
@Binding var isSelected: Bool
var body: some View {
Button("Toggle") {
isSelected.toggle()
}
}
}When NOT to use @Binding
- Don't use
@Bindingfor read-only values. If the child only displays the value and never modifies it, useletinstead.@Bindingadds unnecessary overhead and implies a write contract that doesn't exist.
Declare a Binding with @Binding, Not a Plain Property
A binding you react to must be @Binding var x: T. SwiftUI subscribes only to DynamicProperty properties (@State, @Binding, @Environment, …); a binding held in an undecorated property (let x: Binding<T>) is just a value it never looks inside, so external changes to the bound value don't re-evaluate the view.
struct SelectionBadge: View {
// let selection: Binding<Item?> // WRONG - untracked; external changes missed
@Binding var selection: Item? // CORRECT - DynamicProperty, tracked
var body: some View { Text(selection?.name ?? "None") }
}Debug builds can mask this with extra graph passes, so it often fails only in Release. It bites hardest in UIViewRepresentable/NSViewRepresentable, where the missing re-evaluation means updateUIView(_:context:) never runs (e.g. a presented controller that won't dismiss when its bound item is reset).
Prefer KeyPath Bindings Over Closure Bindings
When you need a binding into a model, prefer a KeyPath/subscript-based binding over a hand-written Binding(get:set:) closure. A closure binding allocates a new closure each time body runs and can't be compared, which can trigger unnecessary invalidations.
// BAD - closure binding: heap allocation each body pass, defeats comparison
let binding = Binding(
get: { model[scoreFor: player] },
set: { model[scoreFor: player] = $0 }
)
PlayerScoreRow(player: player, score: binding)
// GOOD - project through a subscript with @Bindable
@Bindable var model = model
PlayerScoreRow(player: player, score: $model[scoreFor: player])If no suitable subscript exists, add one (a labeled subscript reads as a clean projection into the model). Reserve closure bindings for cases where no key path or subscript can express the transform.
For an argumentless projection, use a computed property. A marker-enum subscript ($model[playback: .isPlaying]) is ceremony around a property that takes no arguments:
// AVOID: marker enum dresses up an argumentless projection
fileprivate subscript(playback _: PlaybackProjection) -> Bool {
get { rate > 0 }
set { rate = newValue ? 1 : 0 }
}
Toggle("Play", isOn: $model[playback: .isPlaying])
// PREFER: computed property
var isPlaying: Bool {
get { rate > 0 }
set { rate = newValue ? 1 : 0 }
}
Toggle("Play", isOn: $model.isPlaying)@FocusState
See references/focus-patterns.md for comprehensive focus management guidance including @FocusState, @FocusedValue, .focusable(), default focus, and common pitfalls.
Always mark @FocusState as private.
@StateObject vs @ObservedObject (Legacy - Pre-iOS 17)
Note: Always prefer @Observable with @State for iOS 17+.
The key distinction is ownership: @StateObject when the view creates and owns the object; @ObservedObject when the view receives it from outside.
// View creates it → @StateObject
@StateObject private var viewModel = MyViewModel()
// View receives it → @ObservedObject
@ObservedObject var viewModel: MyViewModelNever create an ObservableObject inline with @ObservedObject -- it recreates the instance on every view update.
@StateObject instantiation in View's initializer
Prefer storing the @StateObject in the parent view and passing it down. If you must create one in a custom initializer, pass the expression directly to StateObject(wrappedValue:) so the @autoclosure prevents redundant allocations:
// Inside a View's init(movie:):
// WRONG — assigning to a local first defeats @autoclosure
let vm = MovieDetailsViewModel(movie: movie)
_viewModel = StateObject(wrappedValue: vm)
// CORRECT — inline expression defers creation
_viewModel = StateObject(wrappedValue: MovieDetailsViewModel(movie: movie))Modern Alternative: Use @Observable with @State instead.
Don't Store Parent-Owned Inputs as @State
Do not declare a changing parent-owned input as @State or @StateObject. State accepts an initial value and then remains owned by the child, so subsequent parent updates are ignored.
// WRONG - child ignores parent updates
struct ChildView: View {
@State var item: Item // Shows initial value forever!
var body: some View { Text(item.name) }
}
// CORRECT - child receives updates
struct ChildView: View {
let item: Item // Or @Binding if child needs to modify
var body: some View { Text(item.name) }
}Mark @State and @StateObject as private so they do not appear in a generated initializer. A custom initializer may intentionally seed private, view-owned state once; make that ownership explicit and do not expect later argument changes to replace the state. See SDK 27 @State Macro for initialization diagnostics.
@Bindable (iOS 17+)
Use when receiving an @Observable object from outside and needing bindings:
@Observable
final class UserModel {
var name = ""
var email = ""
}
struct ParentView: View {
@State private var user = UserModel()
var body: some View {
EditUserView(user: user)
}
}
struct EditUserView: View {
@Bindable var user: UserModel // Received from parent, needs bindings
var body: some View {
Form {
TextField("Name", text: $user.name)
TextField("Email", text: $user.email)
}
}
}Passed Value Inputs
Use let for read-only values passed from a parent. A view can still observe replacement values with .onChange; the property does not need to be var.
struct ProfileHeader: View {
let username: String
let avatarURL: URL
var body: some View {
HStack {
AsyncImage(url: avatarURL)
Text(username)
}
}
}Pass only the fields a view reads
SwiftUI compares value-type inputs field by field. A child that accepts an entire struct can re-evaluate when any field changes, even if its body displays only one field. Passing a large value can also make comparison walk nested fields and collections.
// AVOID: unrelated User changes can invalidate AvatarBadge.
struct AvatarBadge: View {
let user: User
var body: some View {
AsyncImage(url: user.avatarURL)
}
}
// PREFER: the input matches what the view reads.
struct AvatarBadge: View {
let avatarURL: URL
var body: some View {
AsyncImage(url: avatarURL)
}
}This rule primarily applies to value types. Class references compare by identity; an @Observable class additionally tracks the individual properties read during body. Compound properties still have broad granularity: reading one element of an observed array or one field of an observed struct establishes a dependency on that whole stored property.
Isolate Side-Effect-Only Dependencies
An .onChange(of:) expression reads its value in the enclosing view's body scope. If a dependency exists only to trigger a side effect, every change still re-evaluates that view's body.
For a non-trivial parent, consider moving the dependency and .onChange into a focused ViewModifier. This gives the side effect its own invalidation boundary:
private struct CounterSyncModifier: ViewModifier {
@Environment(\.counter) private var counter
let model: Model
func body(content: Content) -> some View {
content.onChange(of: counter) {
model.counter = counter
}
}
}Do not add this indirection when the dependency also affects rendering or the parent body is already trivial; it would not reduce meaningful work.
Environment
For custom environment values, @Entry, focused values, stable defaults, and invalidation costs, consult references/environment-patterns.md.
Decision Flowchart
Is this value owned by this view?
├─ YES: Is it a simple value type?
│ ├─ YES → @State private var
│ └─ NO (class):
│ ├─ Use @Observable → @State private var (mark class @MainActor)
│ └─ Legacy ObservableObject → @StateObject private var
│
└─ NO (passed from parent):
├─ Does child need to MODIFY it?
│ ├─ YES → @Binding var
│ └─ NO: Does child need BINDINGS to its properties?
│ ├─ YES (@Observable) → @Bindable var
│ └─ NO: Does child react to changes?
│ ├─ YES → let + .onChange()
│ └─ NO → let
│
└─ Is it a legacy ObservableObject from parent?
└─ YES → @ObservedObject var (consider migrating to @Observable)State Privacy Rules
All view-owned state should be private:
// Correct - clear what's created vs passed
struct MyView: View {
// Created by view - private
@State private var isExpanded = false
@State private var viewModel = ViewModel()
@AppStorage("theme") private var theme = "light"
@Environment(\.colorScheme) private var colorScheme
// Passed from parent - not private
let title: String
@Binding var isSelected: Bool
@Bindable var user: User
var body: some View {
// ...
}
}Why: This makes dependencies explicit and improves code completion for the generated initializer.
Avoid Nested ObservableObject
Note: This limitation only applies to ObservableObject. @Observable fully supports nested observed objects.
SwiftUI can't track changes through nested ObservableObject properties. Workaround: pass the nested object directly to child views as @ObservedObject. With @Observable, nesting works automatically.
Key Principles
- Always prefer
@ObservableoverObservableObjectfor new code - Mark
@Observableclasses with@MainActorfor thread safety (unless using default actor isolation) - Use
@Statewith@Observableclasses (not@StateObject) - Use
@Bindablefor injected@Observableobjects that need bindings - Always mark
@Stateand@StateObjectasprivate - Do not store changing parent-owned inputs as
@Stateor@StateObject; use private state only for intentional child ownership - With
@Observable, nested objects work fine; withObservableObject, pass nested objects directly to child views - Always add
@ObservationIgnoredto property wrappers (e.g.,@AppStorage,@SceneStorage,@Query) inside@Observableclasses — they conflict with the macro's property transformation - Prefer
Equatabletypes for frequently-written@Observableproperties so the generated setter skips redundant invalidations - Pass value-type views only the fields they read
- Isolate side-effect-only dependencies when they would invalidate an expensive parent
- Follow
references/environment-patterns.mdfor custom environment and focused values - Prefer KeyPath/subscript bindings over closure bindings; use a computed property, not a marker-enum subscript, for argumentless projections
- Declare a binding you react to as
@Binding, not a plainBinding-typed property — a plain property isn't tracked, so external changes won't re-evaluate the view (often a Release-only failure) - Do not pass a parent
@Observableplus an index into a row; pass the element or the fields the row reads