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/chapter-writing

@ec04d4a

This skill should be used when the user asks to "write a chapter", "next chapter", "chapter outline", "draft chapter", "continue the story", "write a scene", "outline a chapter", or wants to write prose for a story project.

Use this Skill: https://skilld.dev/gh/danjdewhurst/story-skills/chapter-writing

This session only. Nothing lands on disk.

referencesscene-template.md

≈633 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Scene Template

Use this template when creating a machine-readable scene file at scenes/chapter-{NN}-scene-{NN}.md.

---
title: "{Scene Title}"
chapter: chapter-{NN}
scene: {N}
pov: {character-kebab}
location: {location-kebab}
characters:
  - {character-kebab}
mentions:
  - {referenced-character-kebab}
arcs-advanced:
  - {arc-kebab}
status: {outline|draft|revised|final|complete}
date: {YYYY-MM-DD}
time: "{HH:MM}"
travel-hours: {N}
outcome: {yes|no|yes-but|no-and}
sequel: {true|false}
dilemma: "{The choice the POV character must make in the sequel}"
state-changes:
  - target: {character-or-artifact-kebab}
    change: "{What changed and must carry forward}"
---

date and time place the scene on the story clock. Set them as soon as the scene's moment is settled: story timeline lists undated scenes separately, and story continuity runs its clock and travel checks (scenes out of order, a character reaching a location faster than the location routes allow) only on dated scenes, so leaving them blank switches those checks off without a warning. date is YYYY-MM-DD; time is a quoted "HH:MM" or one of dawn, morning, midday, afternoon, evening, night. travel-hours is optional: a plain number (not quoted) of hours the POV character needed to travel since the previous scene. Leave it out when no journey happens; story continuity errors when the timestamps allow less. mentions lists characters who are only referenced or remembered in the scene.

outcome is optional: whether the POV character gets what they want in the scene. yes-but and no-and are the complicating outcomes; story pacing warns after three or more consecutive yes outcomes. Leave it out for sequel scenes, which react rather than pursue a goal. sequel and dilemma are optional. Set sequel: true when the scene is the reaction half of the scene/sequel unit; leave them out for ordinary action scenes.

Purpose

What this scene changes for plot, character, theme, or reader knowledge.

Sequel

For sequel: true scenes — the reaction → dilemma → decision half that follows a scene ending in a setback:

  • Reaction: How the POV character processes the setback emotionally
  • Dilemma: The impossible choice they face between the options available
  • Decision: What they decide to do next — the goal that launches the following scene

Continuity Notes

Track character state, object state, knowledge, timing, and location facts that later chapters must preserve.

Source: SKILL.md on GitHub

No alerts3d4 checks · Risk SAFE
  • Gen Agent Trust Hub3d

    The skill facilitates story chapter writing and project maintenance through a custom CLI tool. It performs routine file operations and executes local maintenance commands. The security profile is low, with the main considerations being the execution of local scripts and the inherent surface for indirect prompt injection when processing user-provided story content.

  • Socket3d

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  • Snyk3d

    Risk: LOW · No issues

  • ZeroLeaks5mo

    Score: 93/100 · 2 sections analyzed

Signed by skilld at ec04d4a. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 19 hours ago.

Activeupdated 4 days ago

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