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/codebase-design

@3216582 official
by Matt Pocockmattpocock/skills274k stars
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Shared vocabulary for designing deep modules. Use when the user wants to design or improve a module's interface, find deepening opportunities, decide where a seam goes, make code more testable or AI-navigable, or when another skill needs the deep-module vocabulary.

Use this Skill: https://skilld.dev/gh/mattpocock/skills/codebase-design

This session only. Nothing lands on disk.

DESIGN-IT-TWICE.md

≈667 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Design It Twice

When the user wants to explore alternative interfaces for a chosen deepening candidate, use this parallel sub-agent pattern. Based on "Design It Twice" (Ousterhout): your first idea is unlikely to be the best.

Uses the vocabulary in SKILL.md: module, interface, seam, adapter, leverage.

Process

1. Frame the problem space

Before spawning sub-agents, write a user-facing explanation of the problem space for the chosen candidate:

  • The constraints any new interface would need to satisfy
  • The dependencies it would rely on, and which category they fall into (see DEEPENING.md)
  • A rough illustrative code sketch to ground the constraints, not a proposal, just a way to make the constraints concrete

Show this to the user, then immediately proceed to Step 2. The user reads and thinks while the sub-agents work in parallel.

2. Spawn sub-agents

Spawn 3+ sub-agents in parallel. Each must produce a radically different interface for the deepened module.

Prompt each sub-agent with a separate technical brief (file paths, coupling details, dependency category from DEEPENING.md, what sits behind the seam). The brief is independent of the user-facing problem-space explanation in Step 1. Give each agent a different design constraint:

  • Agent 1: "Minimize the interface: aim for 1–3 entry points max. Maximise leverage per entry point."
  • Agent 2: "Maximise flexibility: support many use cases and extension."
  • Agent 3: "Optimise for the most common caller: make the default case trivial."
  • Agent 4 (if applicable): "Design around ports & adapters for cross-seam dependencies."

Include both SKILL.md vocabulary and GLOSSARY.md vocabulary in the brief so each sub-agent names things consistently with the architecture language and the project's domain language.

Each sub-agent outputs:

  1. Interface (types, methods, params, plus invariants, ordering, error modes)
  2. Usage example showing how callers use it
  3. What the implementation hides behind the seam
  4. Dependency strategy and adapters (see DEEPENING.md)
  5. Trade-offs: where leverage is high, where it's thin

3. Present and compare

Present designs sequentially so the user can absorb each one, then compare them in prose. Contrast by depth (leverage at the interface), locality (where change concentrates), and seam placement.

After comparing, give your own recommendation: which design you think is strongest and why. If elements from different designs would combine well, propose a hybrid. Be opinionated: the user wants a strong read, not a menu.

Source: SKILL.md on GitHub

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  • Gen Agent Trust Hub2d

    The skill provides a conceptual framework and vocabulary for software architecture, focusing on the design of 'deep modules'. It contains only educational content and design process instructions without any executable code, external dependencies, or security risks.

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    Risk: LOW · No issues

Signed by skilld at 3216582. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 days ago.

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