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/accessibility-generator

@32566aa

Generate accessibility infrastructure for VoiceOver, Dynamic Type, and accessibility features. Use when improving app accessibility, adding accessibility labels and hints, or auditing compliance.

Use this Skill: https://skilld.dev/gh/rshankras/claude-code-apple-skills/accessibility-generator

This session only. Nothing lands on disk.

SKILL.md

≈55 tokens always: the name and description. ≈1.3k when used: this file. ≈6.5k more on demand in 1 file.

Accessibility Generator

Generate accessibility infrastructure for VoiceOver, Dynamic Type, and accessibility features.

When This Skill Activates

  • User wants to improve app accessibility
  • User mentions VoiceOver, Dynamic Type, or accessibility
  • User needs to add accessibility labels and hints
  • User wants to audit accessibility compliance

Pre-Generation Checks

# Check existing accessibility usage
grep -r "accessibilityLabel\|accessibilityHint\|AccessibilityFocused" --include="*.swift" | head -5

Key Features

Accessibility Labels

Image(systemName: "heart.fill")
    .accessibilityLabel("Favorite")
    .accessibilityHint("Double tap to remove from favorites")

Dynamic Type Support

Text("Title")
    .font(.title)  // Scales automatically
    .dynamicTypeSize(...DynamicTypeSize.accessibility3)  // Limit max size

Reduce Motion

@Environment(\.accessibilityReduceMotion) private var reduceMotion

withAnimation(reduceMotion ? nil : .spring()) {
    // Animation
}

VoiceOver Groups

VStack {
    Text("Item Name")
    Text("$9.99")
}
.accessibilityElement(children: .combine)

Visual Accessibility: Numbers and APIs (WWDC20)

Setting Threshold / API What to do
Contrast 4.5:1 minimum ("generally the lowest acceptable ratio"); ~7.5:1 for comfort on dark backgrounds Check text and glyphs against their actual backgrounds
Differentiate Without Color UIAccessibility.shouldDifferentiateWithoutColor Add shapes/symbols wherever color is the only signal (red/green states)
Button Shapes UIAccessibility.buttonShapesEnabled + its change notification Show borders/underlines on plain-text buttons when on
Increase Contrast System colors adapt for free; custom colors need a "High Contrast" variant in the asset catalog Never ship a single hex for both modes
Dynamic Type preferredContentSizeCategory Never truncate — set line count to 0 so text wraps; reflow layout at accessibility sizes
Bold Text UIAccessibility.isBoldTextEnabled Free with system text styles; custom fonts must swap weights manually
Reduce Motion isReduceMotionEnabled, prefersCrossFadeTransitions Gate animations, parallax, and video autoplay; prefer cross-fades over sliding transitions
Smart Invert .accessibilityIgnoresInvertColors() Apply to photos, videos, and full-color icons so they don't invert
Reduce Transparency UIAccessibility.isReduceTransparencyEnabled Render blur/vibrancy backgrounds as opaque

SwiftUI mirrors most of these as environment values (\.accessibilityReduceMotion above, plus \.accessibilityDifferentiateWithoutColor, \.legibilityWeight, \.accessibilityReduceTransparency).

Deep Patterns (accessibility-patterns.md)

The full recipes live in accessibility-patterns.md:

  • Label-writing rules — context ladder, no control types, succinctness, localize (WWDC19 254)
  • Custom actions doctrine — clutter/speed rationale, hide replaced buttons, widget intents (WWDC19 250, WWDC24 10073)
  • Custom rotors, UIKit and SwiftUI (WWDC20 10116, WWDC21 10119)
  • Data-rich rows via the More Content rotor / AXCustomContent (WWDC21 10121)
  • Announcements with priorities, .isToggle, zoom, direct touch, block-based setters (WWDC23 10036)
  • Custom-control technique selection: adjustable vs passthrough vs custom actions vs direct touch (WWDC26 220)
  • Switch Control grouping and timeout rules (WWDC20 10019); Full Keyboard Access (WWDC21 10120)
  • Reading-app text navigation, page turns, UITextInput adoption (WWDC26 219)

Inclusive Design Principles (WWDC25)

  • About 1 in 7 people has a disability — accessibility features are mainstream features.
  • Provide information through multiple senses: captions for audio, audible/haptic paths for visual cues.
  • Support multiple input methods — touch, keyboard, voice, switch — for every action.
  • Larger Text scales text up to ~3x — layouts must reflow, not clip or overlap.
  • Inclusion is iterative, not one-time — re-audit each release, not just before launch.

Generated Files

Sources/Accessibility/
├── AccessibilityModifiers.swift   # Custom view modifiers
├── AccessibilityHelpers.swift     # Label builders
└── AccessibilityStrings.swift     # Localized labels

Audit Checklist

  • All interactive elements have labels
  • Images have descriptions or are hidden decoratively
  • Color is not the only indicator
  • Touch targets are at least 44×44 points
  • Dynamic Type is supported
  • Reduce Motion is respected
  • VoiceOver order is logical
  • Custom controls expose purpose, value, actions, and feedback (WWDC26 220)
  • Automated audit + Nutrition Label evaluation — see ios/accessibility-audit

References

Source: SKILL.md on GitHub

No alerts2mo3 checks · Risk SAFE
  • Gen Agent Trust Hub2mo

    The accessibility-generator skill is a safe utility designed to help developers implement accessibility features (like VoiceOver and Dynamic Type) in iOS and macOS applications. It uses local search tools to audit code and provides standard SwiftUI templates without any malicious behavior.

  • Socket2mo

    No alerts

  • Snyk2mo

    Risk: LOW · No issues

Signed by skilld at 32566aa. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 months ago.

Steadyupdated 3 months ago
What it can do
Reads files Edits files Runs commands
last_verified
2026-07-16
review_by
2027-06-22
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