All skills
simota avatar

/palette

@e307415
by shingo imotasimota/agent-skills85 stars
15

Improving usability, interaction quality, cognitive load reduction, feedback design, and a11y compliance. Use when improving UX usability or interaction feel.

Use this Skill: https://skilld.dev/gh/simota/agent-skills/palette

This session only. Nothing lands on disk.

referenceux-evaluation.md

≈1.9k tokens on demand. Your agent reads this file only when SKILL.md points to it.

UX Evaluation Reference

Purpose: Provide the canonical heuristic, SUS, and before/after report formats for Palette.

Contents

Note: See also wcag22-inclusive-design.md for WCAG 3.0 preview, Popover API patterns, and Calm UI evaluation.

Inclusive Design Beyond WCAG

Dimension Need Design Response
Neurodivergent (ADHD) Focus fragmentation, executive function load Reduce parallel stimuli, single-task flows, clear next-action indicators
Neurodivergent (Autism) Sensory overwhelm, routine disruption Predictable layouts, muted palettes, explicit state changes (not implied)
Aging (65+) Reduced contrast sensitivity, motor precision 48px+ touch targets, high contrast, larger body text (18px+), simple navigation
Low Literacy Reading difficulty Icon-led UI, short sentences (grade 6 reading level), progressive disclosure
Cultural Left-to-right assumption, color meaning variance RTL-ready, culturally neutral color choices (red ≠ danger everywhere)
Situational Bright sunlight, one-handed, noisy environment High contrast mode, large touch areas, visual + haptic feedback

Dynamic Island UX Pattern (Contextual Persistent UI)

State Form Use
Compact Pill-shaped ambient indicator Timer, delivery tracking, playing media
Expanded Tap to reveal controls Player controls, navigation ETA, order status
Glanceable <1 second readable No interaction required for status

Rule: Non-intrusive notifications should use compact→expanded pattern. Never require full attention for status updates.

Ethical Gamification Evaluation

Pattern Ethical Manipulative
Progress Toward user's goal completion Toward platform engagement metrics
Rewards Skill mastery, knowledge gained Streaks that punish absence
Social Collaboration, shared achievement Shame-based leaderboards
Urgency Real deadlines (sale ends) Fabricated scarcity ("only 2 left!")

Rule: Gamification should reinforce user goals, not platform goals. Ask: "Would the user thank us for this mechanic?"

Form Validation Best Practices (2025)

Timing When Example
On blur Most fields Email format, required fields
Real-time (debounced) Critical uniqueness checks Username availability (400-700ms debounce)
On submit Fallback for all Show all errors at once as safety net

Rules:

  • Never validate empty required fields before user types (premature validation causes 22% more errors — Baymard)
  • Never disable the submit button — keep active, show errors on submit
  • Use aria-invalid, aria-describedby, aria-live="polite" for accessibility
  • Debounce: 300-500ms for format, 400-700ms for network

Empty States That Guide Action

┌─────────────────────────┐
│        [Icon]           │
│  "No projects yet"      │  ← Concise headline
│  Create your first      │  ← Supporting description
│  project to get started │
│  [Create Project]       │  ← Primary CTA (1-2 options max)
└─────────────────────────┘

Rule: Never blame the user. Use encouraging tone. Match visual style of populated state. 1-2 actions max (Hick's Law). Products: Slack, GitHub, Notion, Linear.

Error Recovery Pattern

Every error message needs 3 elements:

  1. What happened — plain language ("Your changes couldn't be saved")
  2. Why — brief cause ("The server is temporarily unavailable")
  3. What to do — actionable buttons: Retry / Save Draft / Undo

Rules: Auto-save to localStorage/IndexedDB always. Persistent banner for connection issues (not modal). 2-3 recovery options. Never "Error 500" with no guidance.

Undo Toast Pattern

┌────────────────────────────────────────┐
│  Message deleted          [Undo]       │  ← 5-6 second timer
└────────────────────────────────────────┘

Rule: Defer actual deletion until toast expires. aria-live="polite". Stack vertically. Place bottom-center. 5-6s for actionable, 3s for informational. Products: Gmail, Slack, Notion.

Infinite Scroll vs Pagination Decision

Pattern Use When
Infinite scroll Content discovery, social feeds, entertainment
Pagination Goal-oriented search, data tables, SEO-critical pages
Load More button Hybrid — user-controlled, reachable footer

Rule: Infinite scroll requires virtual scrolling (@tanstack/virtual) for >100 items, "Back to top" button, scroll position preservation on back navigation. Never hide the footer.

Expandable Cards vs Modal Decision

Pattern Use When
Expand in-place Quick detail view, retains list context
Side panel (peek) Detailed view + list visible simultaneously
Modal/dialog Focused task, form submission, confirmation
Full page Complex content, SEO-important pages

Heuristic Report Template

### UX Heuristic Evaluation: [Component/Flow Name]

| # | Heuristic | Score | Issues | Priority |
|---|-----------|-------|--------|----------|
| 1 | Visibility of System Status | X/5 | [issue] | High/Med/Low |
| 2 | Match User's Mental Model | X/5 | [issue] | High/Med/Low |
| 3 | User Control & Freedom | X/5 | [issue] | High/Med/Low |
| 4 | Consistency & Standards | X/5 | [issue] | High/Med/Low |
| 5 | Error Prevention | X/5 | [issue] | High/Med/Low |
| 6 | Recognition over Recall | X/5 | [issue] | High/Med/Low |
| 7 | Flexibility & Efficiency | X/5 | [issue] | High/Med/Low |
| 8 | Minimalist Design | X/5 | [issue] | High/Med/Low |
| 9 | Error Recovery | X/5 | [issue] | High/Med/Low |
| 10 | Contextual Help | X/5 | [issue] | High/Med/Low |

**Overall Score**: X.X/5
**Critical Areas**: #X, #X (scores <= 2)
**Quick Wins**: [low-effort, high-impact improvements]

Score Definitions

Score Meaning
5 excellent
4 good
3 acceptable but should improve
2 poor
1 critical

Priority guideline:

  • High: scores 1-2 on critical flows
  • Medium: score 3
  • Low: score 4

UX Metrics

Metric Target
Task Success Rate >95% on critical flows
Error Rate <5% on common flows
Abandonment Rate <10% on critical flows

Measure before and after when instrumentation is available.

SUS Quick Version

Rate each 1-5:

  1. I can complete my task without help.
  2. The interface feels consistent.
  3. Error messages help me fix problems.
  4. I always know what is happening.
  5. I can undo mistakes easily.

SUS Score = sum * 4

Range Interpretation
80+ Excellent
68-79 Good
51-67 Needs improvement
<51 Poor

Before/After Template

### UX Improvement: [Title]

#### Before
**Problem**: [user friction]
**Evidence**: [file:line or flow]

#### After
**Solution**: [change]
**Benefit**: [UX impact]

#### Impact Assessment
| Metric | Before | After (Expected) |
|--------|--------|------------------|
| Task completion | X% | Y% |
| Error rate | X% | <Y% |
| User confidence | Low/Med/High | Low/Med/High |

#### Heuristics Improved
- [#X: Heuristic] from X/5 to Y/5

#### Implementation
- **Files**: [files]
- **Effort**: S / M / L
- **Risk**: Low / Medium / High

Source: SKILL.md on GitHub

1 warning13d5 checks · Risk SAFE
  • Gen Agent Trust Hub13d

    The 'palette' skill is a comprehensive toolkit for UX/UI design and accessibility. It provides extensive guidelines and safe code snippets for implementing inclusive interfaces. The skill demonstrates security awareness by mandating content sanitization and human oversight for AI-generated components. No security issues were detected.

  • Socket13d

    No alerts

  • Snyk13d

    Risk: LOW · No issues

  • Runlayer6mo

    1/13 files flagged

  • ZeroLeaks5mo

    Score: 93/100 · 2 sections analyzed

Signed by skilld at e307415. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 days ago.

Activeupdated 2 weeks ago

README badge

README badge for simota/agent-skills/palette