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/godot-gdscript-mastery

@57c9225

Expert GDScript landmine guidance: static typing opcodes, signal-up/call-down, %UniqueName/@onready lifecycle, Callable bind/unbind, await sequences, typed collections, and safe Dictionary iteration. Use for code review, refactoring hot paths, or project standards. Trigger keywords: static_typing, signal_architecture, unique_nodes, @onready, class_name, signal_up_call_down, Callable.bind, typed_collections, await_sequence.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-gdscript-mastery

This session only. Nothing lands on disk.

style_checklist.md

≈81 tokens on demand. Your agent reads this file only when SKILL.md points to it.

GDScript Style Checklist

  • extends is first line
  • Static typing used everywhere (: int, -> void)
  • Signals are typed
  • Node paths use @onready and %UniqueNames
  • Function names are snake_case
  • Private methods/vars prefixed with _
  • No get_node() inside _process() or loops

Source: SKILL.md on GitHub

1 warning16d4 checks · Risk SAFE
  • Gen Agent Trust Hub16d

    This skill provides expert guidance and diagnostic scripts for Godot GDScript development. It includes automated tools to audit project code for performance and architectural best practices. While the skill analyzes local files to provide these diagnostics—creating a surface for indirect prompt injection—the scripts are limited to read-only operations and reporting results to the editor console.

  • Socket16d

    No alerts

  • Snyk16d

    Risk: LOW · No issues

  • Runlayer7mo

    3/6 files flagged

Signed by skilld at 57c9225. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 2 months ago

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