≈124 tokens on demand. Your agent reads this file only when SKILL.md points to it.
Common Pitfalls
- Death Spirals: If a player leaks one enemy, they lose money/lives, making the next wave harder, leading to inevitable failure. Fix: Catch-up mechanics or discrete wave difficulty.
- Useless Towers: Every tower type must have a distinct niche (AoE, Slow, Armor Pierce, Anti-Air).
- Path Blocking: In mazing games, ensure players cannot completely block the path to the exit. Use
NavigationServer2D.map_get_path to validate placement before building.