Manual testing checklist
Automate critical paths first; use this for release smoke when CI cannot cover feel.
Gameplay
- Movement all directions
- Jump / combat numbers match design
- Enemy AI responds
UI
- Buttons / focus navigation
- Readable at min supported resolution
Audio
- Music + SFX trigger; bus levels balanced
Performance
- Stable target FPS
- No stutter spikes; memory stable
Test folder layout (suggested)
res://test/
├── unit/
├── integration/
└── fixtures/