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/godot-tilemap-mastery

@57c9225

Expert blueprint for TileMapLayer and TileSet systems for efficient 2D level design. Covers terrain autotiling, physics layers, custom data, navigation integration, and runtime manipulation. Use when building grid-based levels OR implementing destructible tiles. Keywords TileMapLayer, TileSet, terrain, autotiling, atlas, physics layer, custom data.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-tilemap-mastery

This session only. Nothing lands on disk.

referencestileset-editor-setup.md

≈188 tokens on demand. Your agent reads this file only when SKILL.md points to it.

TileSet editor setup (Steps 1–3)

Official Docs own the full walkthrough — this is the expert checklist agents forget.

Step 1: TileSet resource

  1. Add TileMapLayer
  2. Inspector → TileSet → New TileSet
  3. Open bottom TileSet editor

Step 2: Atlas

  1. + → Atlas → pick tile sheet
  2. Set separation / texture region size (e.g. 16×16)

Step 3: Physics / navigation / custom data

Per-tile paint collision polygons, navigation polygons, and custom data layers (HP, friction, hazard).

# Each tile can expose:
# - Physics Layer collision
# - Terrain autotile membership
# - Custom Data (int/float/StringName)

Do NOT hand-paint organic blobs when terrain sets exist — use set_cells_terrain_connect.

Source: SKILL.md on GitHub

1 warning17d4 checks · Risk SAFE
  • Gen Agent Trust Hub17d

    This skill is safe for development and provides well-structured GDScript templates for Godot Engine TileMap systems. A minor security surface was identified regarding indirect prompt injection, as the skill provides scripts that read custom metadata from game assets (TileSets) which could potentially contain malicious instructions if the assets originate from an untrusted source.

  • Socket17d

    No alerts

  • Snyk17d

    Risk: LOW · No issues

  • Runlayer7mo

    4/4 files flagged

Signed by skilld at 57c9225. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 2 months ago

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