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by Vercel Labsvercel-labs/agent-skills32k stars
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React Native and Expo best practices for building performant mobile apps. Use when building React Native components, optimizing list performance, implementing animations, or working with native modules. Triggers on tasks involving React Native, Expo, mobile performance, or native platform APIs.

  • 42 files
  • 155.3 KB
  • MIT
  • Updated 8 months ago
  • GitHub

Use this Skill: https://skilld.dev/gh/vercel-labs/agent-skills/react-native-skills

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rulesstate-ground-truth.md

≈543 tokens on demand. Your agent reads this file only when SKILL.md points to it.

State Must Represent Ground Truth

State variables—both React useState and Reanimated shared values—should represent the actual state of something (e.g., pressed, progress, isOpen), not derived visual values (e.g., scale, opacity, translateY). Derive visual values from state using computation or interpolation.

Incorrect (storing the visual output):

const scale = useSharedValue(1)

const tap = Gesture.Tap()
  .onBegin(() => {
    scale.set(withTiming(0.95))
  })
  .onFinalize(() => {
    scale.set(withTiming(1))
  })

const animatedStyle = useAnimatedStyle(() => ({
  transform: [{ scale: scale.get() }],
}))

Correct (storing the state, deriving the visual):

const pressed = useSharedValue(0) // 0 = not pressed, 1 = pressed

const tap = Gesture.Tap()
  .onBegin(() => {
    pressed.set(withTiming(1))
  })
  .onFinalize(() => {
    pressed.set(withTiming(0))
  })

const animatedStyle = useAnimatedStyle(() => ({
  transform: [{ scale: interpolate(pressed.get(), [0, 1], [1, 0.95]) }],
}))

Why this matters:

State variables should represent real "state", not necessarily a desired end result.

  1. Single source of truth — The state (pressed) describes what's happening; visuals are derived
  2. Easier to extend — Adding opacity, rotation, or other effects just requires more interpolations from the same state
  3. Debugging — Inspecting pressed = 1 is clearer than scale = 0.95
  4. Reusable logic — The same pressed value can drive multiple visual properties

Same principle for React state:

// Incorrect: storing derived values
const [isExpanded, setIsExpanded] = useState(false)
const [height, setHeight] = useState(0)

useEffect(() => {
  setHeight(isExpanded ? 200 : 0)
}, [isExpanded])

// Correct: derive from state
const [isExpanded, setIsExpanded] = useState(false)
const height = isExpanded ? 200 : 0

State is the minimal truth. Everything else is derived.

Source: SKILL.md on GitHub

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Steadyupdated 8 months ago
metadata
{
  "author": "vercel",
  "version": "1.0.0"
}
  • Performance
  • react-native
  • expo
  • animations
  • list-virtualization
  • mobile
  • reanimated
  • native-modules
  • ui-patterns
  • monorepo

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README badge for vercel-labs/agent-skills/react-native-skills

Provides React Native and Expo best practices organized by performance impact, covering list virtualization, animations with Reanimated, navigation patterns, and native module configuration. Use when optimizing list rendering, implementing GPU-accelerated animations, or structuring React Native projects with native dependencies.

Generated from the current SKILL.md.

Does this skill cover both React Native and Expo?
Yes. The skill provides best practices for React Native and Expo applications, including Expo-specific patterns like expo-image and config plugins.
What animation library does this skill assume?
The skill focuses on React Native Reanimated for animations, with rules like using useDerivedValue and animating only transform and opacity properties.
Does this cover list performance optimization?
Yes. List performance is the highest priority category, covering FlashList virtualization, memoization, callback stabilization, and image optimization in lists.
Will this skill help with monorepo setup?
Yes, but only for monorepos with native dependencies. The skill includes guidance on structuring packages and managing dependency versions across a monorepo.
Does this cover state management frameworks like Redux or Zustand?
No. The skill covers only general state subscription patterns and dispatcher patterns, not specific state management libraries.

Generated from the current SKILL.md. These answers refresh after source changes.