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/scene-craft

@0ced653

This skill should be used when the user asks to "plan a scene", "scene structure", "sequel scene", "dialogue subtext", "deep POV", "psychic distance", "try fail", "scene cards", "exposition", "info dump", "flashback", "time skip", "story opening", "first page hook", "introduce a character", "scene outcome", "yes-but no-and", "chapter hook", or wants scene-level craft for drafting or revision. NOT for book-level pacing or act structure (use plot-structure).

Use this Skill: https://skilld.dev/gh/danjdewhurst/story-skills/scene-craft

This session only. Nothing lands on disk.

referencesdeep-pov.md

≈900 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Deep POV and Psychic Distance

Boundary note: this reference covers psychic distance as a controllable planning variable and deep-POV mechanics as checkable structural rules. Voice calibration and line-level prose quality belong to the better-writing skill; consult it before polishing prose.

Psychic distance as a zoom level

Psychic distance is how close the narration sits to a character's interior — a zoom the writer controls scene by scene. Common levels, from far to near:

  1. Distant observer: "The woman at the bar had been waiting an hour." (external, no character's interior)
  2. Mild interiority: "Sera had been waiting an hour, and the bartender still hadn't looked her way." (named character, mild interpretation)
  3. Close third: "Sera checked the clock again. Still no bartender. An hour, gone." (interior voice bleeding in)
  4. Deep POV: "The clock hadn't moved. Of course it hadn't moved. She'd counted the bottles twice." (pure character perception, no narrator mediation)

Plan the zoom per scene before drafting:

  • Action and revelation scenes: zoom in. The reader needs the cost felt.
  • Transitions and wide establishing moments: zoom out. Distant narration moves faster.
  • Shifts must be deliberate. One zoom level per scene, chosen in advance and recorded in the scene record's planning notes (psychic-distance: {distant|close|deep}). Zooming mid-scene without a scene break reads as head-hopping's gentler cousin.

Checkable deep-POV rules

When a scene is planned at deep-POV level, enforce these mechanically before and after drafting:

Filter words to strike. These words insert a narrator between the reader and the POV character's perception:

  • felt, feel, feeling (she felt afraid → her hands shook)
  • knew, know, knowing
  • wondered
  • thought, think, thinking (no thought-tags — see below)
  • realized, realization
  • noticed, saw, heard, smelled (as perception announcements: "she saw the door open" → "the door swung open")

This is a checkable list, not a style guide. Scan the draft for each word; where it mediates perception, rewrite as direct perception. story prose . counts the common filter words in narration per chapter (see the voice-style skill).

No thought-tags. Italicized thoughts with tags ("she thought," "she told herself") are training wheels. Deep POV expresses thought as unmediated narration: "The clock hadn't moved. Liar." Never tag interior monologue.

Perception filter. Narrate only what the POV character could perceive:

  • Nothing that happens elsewhere (cut to a new scene or stay ignorant).
  • Nothing the POV character didn't notice (if it mattered and they missed it, that's a planned knowledge gap — log it in continuity/questions/, not an accident).
  • Nothing from the future (no foreshadowing inside the POV character's narration — that is narrator intrusion; plant foreshadowing in the world they perceive, not in their predictions).
  • Perception filtered by job, history, and fears: a soldier notices exits and hands; a botanist notices the rot on the roses; a liar watches for lies. When writing what the POV perceives, consult the character file's backstory and current emotional state — two characters in the same room should notice different things.

Post-draft check

For deep-POV scenes, run the filter-word list against the draft, then re-read the scene asking only: "Who perceived this?" If the answer is ever "the narrator, not the character," pull the zoom tighter or rewrite the passage.

Source: SKILL.md on GitHub

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  • Gen Agent Trust Hub2d

    This skill provides a comprehensive framework for planning and drafting individual scenes within a story project, covering dialogue subtext, psychic distance, and narrative structure. It integrates with a local Story CLI and maintenance scripts to perform project-level tasks like reindexing, continuity validation, and pacing analysis. No security risks were detected in the skill's instructions or workflow.

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    Risk: LOW · No issues

Signed by skilld at 0ced653. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 20 hours ago.

Activeupdated 4 days ago

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