All skills
heygen-com avatar

/motion-graphics

@ff6e210
by HeyGenheygen-com/hyperframes55k stars
4,998

A short, design-led motion graphic where motion is the message — kinetic typography, stat count-up, chart/data-viz hit, logo sting / brand lockup, lower-third / callout / social overlay, animated map (highlight regions, connect places, zoom to a location), animated tweet / news-article / headline, webpage / UI animation (scroll, cursor, callouts), or fusing a real image's geometry into a chart. Usually under 10s (up to ~30s), no narration or live-action subject; renders to MP4 or transparent overlay. Longer / narrated / multi-scene → /general-video. Unclear → /hyperframes.

Use this Skill: https://skilld.dev/gh/heygen-com/hyperframes/motion-graphics

This session only. Nothing lands on disk.

agentsfinalize.md

≈268 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Finalize / repair subagent

Perform snapshot QA and one in-place repair pass. Dispatch only when Step 5 lint, check, or snapshot review reports a defect. The orchestrator owns final approval and render; this agent never renders.

Dispatch context

SKILL_DIR / PROJECT_DIR / proof snapshot times / lint and check output tails, when present.

Flow

  1. Snapshots — run npx hyperframes snapshot --at <proof-times> and inspect overflow, off-canvas content, text collisions, empty frames, wrong content, and unreadable motion.
  2. One in-place repair pass — edit compositions/index.html for the visible issues. Never change a fixed data-duration; timing is set upstream.
  3. Recheck — rerun npx hyperframes lint, npx hyperframes check, and the affected snapshots. Return the result to the orchestrator without rendering.

STOP / escalate

Only when the shot is fundamentally wrong (whole content off, needs recomposition) — return to Step 3/4 (re-design + re-build), don't force it with edits. Small fixes never escalate.

Source: SKILL.md on GitHub

1 warning3d3 checks · Risk SAFE
  • Gen Agent Trust Hub3d

    The skill automates the creation of short motion graphics using the hyperframes toolset and standard media utilities. It fetches resources from well-known sources and processes external data from webpages and social media, presenting a minor surface for indirect prompt injection.

  • Socket3d

    No alerts

  • Snyk3d

    Risk: MEDIUM · 1 issue

Signed by skilld at ff6e210. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 14 hours ago.

Activeupdated 4 days ago

README badge

README badge for heygen-com/hyperframes/motion-graphics