Godot 4.7: Visual Novel UI
- Migrate RichTextLabel images to
ImageUnitAPI —width_in_percentremoved in 4.7.
Expert blueprint for visual novels (Doki Doki Literature Club, Phoenix Wright, Steins;Gate) focusing on branching narratives, dialogue systems, choice consequences, rollback mechanics, and persistent flags. Use when building story-driven, choice-based, or dating sim games. Keywords visual novel, dialogue system, branching narrative, typewriter effect, rollback, bbcode, RichTextLabel.
Ask your Agent
Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-genre-visual-novel
This session only. Nothing lands on disk.
≈30 tokens on demand. Your agent reads this file only when SKILL.md points to it.
ImageUnit API — width_in_percent removed in 4.7.Source: SKILL.md on GitHub
The analyzed skill provides standard Godot Engine templates and documentation for building visual novel games, including dialogue branching, UI management, and a state rollback manager. No security risks or malicious behaviors were detected.
No alerts
Risk: LOW · No issues
4/4 files flagged
Signed by skilld at 9d6e91e. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.
Last checked against GitHub 3 weeks ago.