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Code generator skills that produce production-ready Swift code for common app components. Use when user wants to add logging, analytics, onboarding, review prompts, networking, authentication, paywalls, settings, persistence, error monitoring, CI/CD pipelines, localization, push notifications, deep linking, testing, accessibility, widgets, feature flags, app icons, image caching, pagination, HTTP caching, share cards, social export, subscription lifecycle, referral systems, watermarks, streak tracking, milestone celebrations, what's new screens, lapsed user re-engagement, usage insights, variable rewards, consent flows, account deletion, permission priming, force updates, state restoration, debug menus, offline queues, feedback forms, announcement banners, quick win sessions, Spotlight indexing, App Clips, screenshot automation, background processing, app extensions, data export, or SwiftUI preview sample data and variant matrices.

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live-activity-generatortemplates.md

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Live Activity Code Templates

Production-ready Swift templates for ActivityKit Live Activities. All code targets iOS 16.1+ and uses modern Swift concurrency.

ActivityAttributes Definition

The attributes struct is shared between the main app target and the widget extension target.

import ActivityKit
import Foundation

/// Defines the static and dynamic data for the Live Activity.
///
/// - Static properties (on the struct itself): Set once when the activity starts.
/// - Dynamic properties (in ContentState): Updated throughout the activity lifetime.
struct DeliveryActivityAttributes: ActivityAttributes {

    // MARK: - Content State (Dynamic)

    /// The dynamic data that changes over the lifetime of the Live Activity.
    struct ContentState: Codable, Hashable {
        /// Current delivery status.
        var status: DeliveryStatus
        /// Estimated delivery time.
        var estimatedDelivery: Date
        /// Name of the delivery driver (nil until assigned).
        var driverName: String?
    }

    // MARK: - Static Properties

    /// The order number displayed throughout the activity.
    var orderNumber: String
    /// The name of the restaurant.
    var restaurantName: String
}

// MARK: - Status Enum

/// Represents the stages of a delivery.
enum DeliveryStatus: String, Codable, Hashable {
    case placed
    case preparing
    case enRoute
    case delivered

    /// Human-readable label for display.
    var label: String {
        switch self {
        case .placed: return "Order Placed"
        case .preparing: return "Preparing"
        case .enRoute: return "On the Way"
        case .delivered: return "Delivered"
        }
    }

    /// SF Symbol name for each status.
    var systemImage: String {
        switch self {
        case .placed: return "checkmark.circle"
        case .preparing: return "frying.pan"
        case .enRoute: return "car.fill"
        case .delivered: return "bag.fill"
        }
    }
}

Live Activity Widget View

This file lives in the widget extension target. It defines all presentation surfaces: Lock Screen, Dynamic Island compact, Dynamic Island expanded, and minimal.

import ActivityKit
import SwiftUI
import WidgetKit

/// The Live Activity configuration that provides all presentation layouts.
struct DeliveryLiveActivity: Widget {
    var body: some WidgetConfiguration {
        ActivityConfiguration(for: DeliveryActivityAttributes.self) { context in

            // MARK: - Lock Screen / StandBy Presentation

            LockScreenView(context: context)

        } dynamicIsland: { context in
            DynamicIsland {
                // MARK: - Expanded Regions

                DynamicIslandExpandedRegion(.leading) {
                    ExpandedLeadingView(context: context)
                }

                DynamicIslandExpandedRegion(.trailing) {
                    ExpandedTrailingView(context: context)
                }

                DynamicIslandExpandedRegion(.center) {
                    ExpandedCenterView(context: context)
                }

                DynamicIslandExpandedRegion(.bottom) {
                    ExpandedBottomView(context: context)
                }

            } compactLeading: {
                // MARK: - Compact Leading
                CompactLeadingView(context: context)

            } compactTrailing: {
                // MARK: - Compact Trailing
                CompactTrailingView(context: context)

            } minimal: {
                // MARK: - Minimal
                MinimalView(context: context)
            }
        }
    }
}

// MARK: - Lock Screen View

/// The primary Lock Screen and StandBy presentation.
private struct LockScreenView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        HStack(spacing: 12) {
            // Status icon
            Image(systemName: context.state.status.systemImage)
                .font(.title2)
                .foregroundStyle(.white)
                .frame(width: 44, height: 44)
                .background(.blue.gradient, in: Circle())

            VStack(alignment: .leading, spacing: 2) {
                Text(context.state.status.label)
                    .font(.headline)

                Text(context.attributes.restaurantName)
                    .font(.subheadline)
                    .foregroundStyle(.secondary)
            }

            Spacer()

            VStack(alignment: .trailing, spacing: 2) {
                Text(context.state.estimatedDelivery, style: .timer)
                    .font(.title3.monospacedDigit())
                    .foregroundStyle(.blue)

                if let driver = context.state.driverName {
                    Text(driver)
                        .font(.caption)
                        .foregroundStyle(.secondary)
                }
            }
        }
        .padding()
        .activityBackgroundTint(.black.opacity(0.8))
        .activitySystemActionForegroundColor(.white)
    }
}

// MARK: - Dynamic Island Expanded Views

/// Leading region of the expanded Dynamic Island.
private struct ExpandedLeadingView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        Image(systemName: context.state.status.systemImage)
            .font(.title2)
            .foregroundStyle(.blue)
    }
}

/// Trailing region of the expanded Dynamic Island.
private struct ExpandedTrailingView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        Text(context.state.estimatedDelivery, style: .timer)
            .font(.callout.monospacedDigit())
            .foregroundStyle(.blue)
            .multilineTextAlignment(.trailing)
    }
}

/// Center region of the expanded Dynamic Island.
private struct ExpandedCenterView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        VStack(spacing: 2) {
            Text(context.state.status.label)
                .font(.headline)

            Text("Order #\(context.attributes.orderNumber)")
                .font(.caption)
                .foregroundStyle(.secondary)
        }
    }
}

/// Bottom region of the expanded Dynamic Island.
private struct ExpandedBottomView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        HStack {
            Text(context.attributes.restaurantName)
                .font(.caption)
                .foregroundStyle(.secondary)

            Spacer()

            if let driver = context.state.driverName {
                Label(driver, systemImage: "person.fill")
                    .font(.caption)
                    .foregroundStyle(.secondary)
            }
        }
    }
}

// MARK: - Dynamic Island Compact Views

/// Compact leading view -- shown in the left pill of the Dynamic Island.
private struct CompactLeadingView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        Image(systemName: context.state.status.systemImage)
            .foregroundStyle(.blue)
    }
}

/// Compact trailing view -- shown in the right pill of the Dynamic Island.
private struct CompactTrailingView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        Text(context.state.estimatedDelivery, style: .timer)
            .font(.caption2.monospacedDigit())
            .foregroundStyle(.blue)
    }
}

// MARK: - Minimal View

/// Minimal presentation -- shown when multiple Live Activities are active.
private struct MinimalView: View {
    let context: ActivityViewContext<DeliveryActivityAttributes>

    var body: some View {
        Image(systemName: context.state.status.systemImage)
            .foregroundStyle(.blue)
    }
}

// MARK: - Previews

#if DEBUG
struct DeliveryLiveActivity_Previews: PreviewProvider {
    static let attributes = DeliveryActivityAttributes(
        orderNumber: "1234",
        restaurantName: "Pizza Place"
    )

    static let contentState = DeliveryActivityAttributes.ContentState(
        status: .enRoute,
        estimatedDelivery: Date().addingTimeInterval(15 * 60),
        driverName: "Alex"
    )

    static var previews: some View {
        attributes
            .previewContext(contentState, viewKind: .content)
            .previewDisplayName("Lock Screen")

        attributes
            .previewContext(contentState, viewKind: .dynamicIsland(.compact))
            .previewDisplayName("Compact")

        attributes
            .previewContext(contentState, viewKind: .dynamicIsland(.expanded))
            .previewDisplayName("Expanded")

        attributes
            .previewContext(contentState, viewKind: .dynamicIsland(.minimal))
            .previewDisplayName("Minimal")
    }
}
#endif

Activity Lifecycle Manager

This file lives in the main app target. It provides a protocol-based interface for starting, updating, and ending Live Activities.

Protocol

import ActivityKit
import Foundation

/// Protocol defining Live Activity lifecycle operations.
///
/// Use this protocol to abstract activity management for testing and
/// to swap implementations (e.g., mock manager in previews).
protocol LiveActivityManaging: Sendable {
    associatedtype Attributes: ActivityAttributes

    /// Start a new Live Activity.
    /// - Parameters:
    ///   - attributes: Static attributes for the activity.
    ///   - state: Initial content state.
    ///   - staleDate: Optional date after which the system considers the content stale.
    /// - Returns: The activity ID string.
    @discardableResult
    func startActivity(
        attributes: Attributes,
        state: Attributes.ContentState,
        staleDate: Date?
    ) async throws -> String

    /// Update the currently running Live Activity.
    /// - Parameters:
    ///   - state: New content state.
    ///   - alertConfiguration: Optional alert to display with the update.
    ///   - staleDate: Optional new stale date.
    func updateActivity(
        state: Attributes.ContentState,
        alertConfiguration: AlertConfiguration?,
        staleDate: Date?
    ) async

    /// End the currently running Live Activity.
    /// - Parameters:
    ///   - state: Final content state to display.
    ///   - dismissalPolicy: When the system should remove the activity from the Lock Screen.
    ///   - alertConfiguration: Optional alert to display when ending.
    func endActivity(
        state: Attributes.ContentState?,
        dismissalPolicy: ActivityUIDismissalPolicy,
        alertConfiguration: AlertConfiguration?
    ) async

    /// End all running Live Activities for this attribute type.
    func endAllActivities() async

    /// The push token for the current activity, if available.
    var currentPushToken: Data? { get }

    /// Whether a Live Activity is currently running.
    var isActivityActive: Bool { get }
}

// MARK: - Default Parameter Values

extension LiveActivityManaging {
    @discardableResult
    func startActivity(
        attributes: Attributes,
        state: Attributes.ContentState,
        staleDate: Date? = nil
    ) async throws -> String {
        try await startActivity(attributes: attributes, state: state, staleDate: staleDate)
    }

    func updateActivity(
        state: Attributes.ContentState,
        alertConfiguration: AlertConfiguration? = nil,
        staleDate: Date? = nil
    ) async {
        await updateActivity(state: state, alertConfiguration: alertConfiguration, staleDate: staleDate)
    }

    func endActivity(
        state: Attributes.ContentState? = nil,
        dismissalPolicy: ActivityUIDismissalPolicy = .default,
        alertConfiguration: AlertConfiguration? = nil
    ) async {
        await endActivity(state: state, dismissalPolicy: dismissalPolicy, alertConfiguration: alertConfiguration)
    }
}

Concrete Implementation

import ActivityKit
import Foundation
import os.log

/// Manages the lifecycle of a Live Activity for the given attributes type.
///
/// Usage:
/// ```swift
/// let manager = LiveActivityManager<DeliveryActivityAttributes>()
/// try await manager.startActivity(attributes: attributes, state: initialState)
/// ```
@MainActor
final class LiveActivityManager<Attributes: ActivityAttributes>: LiveActivityManaging {

    // MARK: - Properties

    private let logger = Logger(subsystem: Bundle.main.bundleIdentifier ?? "", category: "LiveActivity")

    /// The currently running activity, if any.
    private(set) var currentActivity: Activity<Attributes>?

    /// Task that observes push token updates.
    private var pushTokenTask: Task<Void, Never>?

    /// Callback invoked when the push token changes. Send this token to your server.
    var onPushTokenUpdate: ((Data) -> Void)?

    /// The current push token for the running activity.
    var currentPushToken: Data? {
        currentActivity?.pushToken
    }

    /// Whether a Live Activity is currently active.
    var isActivityActive: Bool {
        guard let currentActivity else { return false }
        return currentActivity.activityState == .active
    }

    // MARK: - Initialization

    init() {}

    deinit {
        pushTokenTask?.cancel()
    }

    // MARK: - Start

    /// Start a new Live Activity.
    @discardableResult
    func startActivity(
        attributes: Attributes,
        state: Attributes.ContentState,
        staleDate: Date? = nil
    ) async throws -> String {

        // Check if Live Activities are enabled
        guard ActivityAuthorizationInfo().areActivitiesEnabled else {
            logger.error("Live Activities are not enabled on this device.")
            throw LiveActivityError.activitiesNotEnabled
        }

        // End any existing activity before starting a new one
        if currentActivity != nil {
            await endActivity()
        }

        let content = ActivityContent(
            state: state,
            staleDate: staleDate
        )

        let activity = try Activity.request(
            attributes: attributes,
            content: content,
            pushType: .token  // Remove this parameter if not using push updates
        )

        currentActivity = activity
        logger.info("Started Live Activity: \(activity.id)")

        // Begin observing push token updates
        observePushTokenUpdates(for: activity)

        return activity.id
    }

    // MARK: - Update

    /// Update the running Live Activity with new state.
    func updateActivity(
        state: Attributes.ContentState,
        alertConfiguration: AlertConfiguration? = nil,
        staleDate: Date? = nil
    ) async {

        guard let currentActivity else {
            logger.warning("No active Live Activity to update.")
            return
        }

        let content = ActivityContent(
            state: state,
            staleDate: staleDate
        )

        await currentActivity.update(
            content,
            alertConfiguration: alertConfiguration
        )

        logger.info("Updated Live Activity: \(currentActivity.id)")
    }

    // MARK: - End

    /// End the running Live Activity.
    func endActivity(
        state: Attributes.ContentState? = nil,
        dismissalPolicy: ActivityUIDismissalPolicy = .default,
        alertConfiguration: AlertConfiguration? = nil
    ) async {

        guard let currentActivity else {
            logger.warning("No active Live Activity to end.")
            return
        }

        let finalContent: ActivityContent<Attributes.ContentState>?
        if let state {
            finalContent = ActivityContent(state: state, staleDate: nil)
        } else {
            finalContent = nil
        }

        await currentActivity.end(
            finalContent,
            dismissalPolicy: dismissalPolicy
        )

        logger.info("Ended Live Activity: \(currentActivity.id)")
        pushTokenTask?.cancel()
        pushTokenTask = nil
        self.currentActivity = nil
    }

    /// End all running Live Activities for this attribute type.
    func endAllActivities() async {
        for activity in Activity<Attributes>.activities {
            await activity.end(nil, dismissalPolicy: .immediate)
            logger.info("Ended activity: \(activity.id)")
        }

        pushTokenTask?.cancel()
        pushTokenTask = nil
        currentActivity = nil
    }

    // MARK: - Push Token Observation

    /// Observe push token updates for the given activity.
    /// The push token can change during the activity lifetime; always send the latest to your server.
    private func observePushTokenUpdates(for activity: Activity<Attributes>) {
        pushTokenTask?.cancel()

        pushTokenTask = Task {
            for await token in activity.pushTokenUpdates {
                let tokenString = token.map { String(format: "%02x", $0) }.joined()
                logger.info("Push token updated: \(tokenString)")

                onPushTokenUpdate?(token)
            }
        }
    }

    // MARK: - Query

    /// Returns all currently running activities for this attribute type.
    func allActivities() -> [Activity<Attributes>] {
        Activity<Attributes>.activities
    }

    /// Check if Live Activities are enabled on this device.
    var areActivitiesEnabled: Bool {
        ActivityAuthorizationInfo().areActivitiesEnabled
    }
}

// MARK: - Errors

/// Errors that can occur during Live Activity lifecycle management.
enum LiveActivityError: LocalizedError {
    case activitiesNotEnabled
    case activityNotFound
    case startFailed(underlying: Error)

    var errorDescription: String? {
        switch self {
        case .activitiesNotEnabled:
            return "Live Activities are not enabled. The user may have disabled them in Settings."
        case .activityNotFound:
            return "No active Live Activity was found."
        case .startFailed(let error):
            return "Failed to start Live Activity: \(error.localizedDescription)"
        }
    }
}

Alert Configuration Helper

import ActivityKit

/// Convenience factory for creating alert configurations.
///
/// Alerts are displayed on the Lock Screen when an activity is updated or ended.
/// They are only shown when the device is locked.
enum LiveActivityAlertBuilder {

    /// Create an alert configuration for an activity update.
    /// - Parameters:
    ///   - title: The alert title shown on the Lock Screen.
    ///   - body: The alert body text.
    ///   - sound: The alert sound. Defaults to `.default`.
    /// - Returns: An `AlertConfiguration` instance.
    static func updateAlert(
        title: String,
        body: String,
        sound: AlertConfiguration.AlertSound = .default
    ) -> AlertConfiguration {
        AlertConfiguration(
            title: LocalizedStringResource(stringLiteral: title),
            body: LocalizedStringResource(stringLiteral: body),
            sound: sound
        )
    }

    /// Create an alert configuration for ending an activity.
    static func endAlert(
        title: String,
        body: String,
        sound: AlertConfiguration.AlertSound = .default
    ) -> AlertConfiguration {
        AlertConfiguration(
            title: LocalizedStringResource(stringLiteral: title),
            body: LocalizedStringResource(stringLiteral: body),
            sound: sound
        )
    }
}

Authorization Observation

Observe whether the user has enabled or disabled Live Activities in Settings.

import ActivityKit
import Foundation

/// Observes Live Activity authorization changes.
///
/// Use this to update your UI when the user toggles Live Activities in Settings.
@MainActor
@Observable
final class LiveActivityAuthObserver {

    /// Whether Live Activities are currently enabled.
    private(set) var areActivitiesEnabled: Bool

    private var observationTask: Task<Void, Never>?

    init() {
        let authInfo = ActivityAuthorizationInfo()
        areActivitiesEnabled = authInfo.areActivitiesEnabled

        observationTask = Task {
            for await enabled in authInfo.activityEnablementUpdates {
                self.areActivitiesEnabled = enabled
            }
        }
    }

    deinit {
        observationTask?.cancel()
    }
}

SwiftUI Integration View

A reusable SwiftUI view that shows activity status and provides controls.

import SwiftUI
import ActivityKit

/// A view that displays the current Live Activity state and provides controls.
///
/// Usage:
/// ```swift
/// LiveActivityControlView(manager: deliveryActivityManager)
/// ```
struct LiveActivityControlView<Attributes: ActivityAttributes>: View {
    let manager: LiveActivityManager<Attributes>

    @State private var authObserver = LiveActivityAuthObserver()

    var body: some View {
        Group {
            if !authObserver.areActivitiesEnabled {
                ContentUnavailableView(
                    "Live Activities Disabled",
                    systemImage: "bell.slash",
                    description: Text("Enable Live Activities in Settings to see real-time updates on your Lock Screen and Dynamic Island.")
                )
            } else if manager.isActivityActive {
                activeActivityView
            } else {
                noActivityView
            }
        }
    }

    private var activeActivityView: some View {
        VStack(spacing: 16) {
            Label("Live Activity Running", systemImage: "dot.radiowaves.left.and.right")
                .font(.headline)
                .foregroundStyle(.green)

            if let activityId = manager.currentActivity?.id {
                Text("ID: \(activityId)")
                    .font(.caption)
                    .foregroundStyle(.secondary)
            }

            Button("End Activity", role: .destructive) {
                Task {
                    await manager.endActivity(dismissalPolicy: .immediate)
                }
            }
            .buttonStyle(.bordered)
        }
        .padding()
    }

    private var noActivityView: some View {
        VStack(spacing: 12) {
            Image(systemName: "bell.badge")
                .font(.largeTitle)
                .foregroundStyle(.secondary)

            Text("No Active Live Activity")
                .font(.headline)
                .foregroundStyle(.secondary)
        }
        .padding()
    }
}

Widget Bundle Integration

If the project already has a widget bundle, add the Live Activity to it.

import SwiftUI
import WidgetKit

@main
struct MyAppWidgets: WidgetBundle {
    var body: some Widget {
        // Existing widgets
        MyHomeScreenWidget()

        // Live Activity
        DeliveryLiveActivity()
    }
}

If the widget extension only contains the Live Activity, the @main attribute can go directly on the Widget struct:

@main
struct DeliveryLiveActivity: Widget {
    var body: some WidgetConfiguration {
        ActivityConfiguration(for: DeliveryActivityAttributes.self) { context in
            // Lock Screen view...
        } dynamicIsland: { context in
            // Dynamic Island views...
        }
    }
}

Push-to-Update Server Payload Reference

Update Payload

{
  "aps": {
    "timestamp": 1234567890,
    "event": "update",
    "content-state": {
      "status": "enRoute",
      "estimatedDelivery": 1234568000,
      "driverName": "Alex"
    },
    "stale-date": 1234569000,
    "alert": {
      "title": "Order Update",
      "body": "Your driver Alex is on the way!"
    }
  }
}

End Payload

{
  "aps": {
    "timestamp": 1234567890,
    "event": "end",
    "dismissal-date": 1234571490,
    "content-state": {
      "status": "delivered",
      "estimatedDelivery": 1234567890,
      "driverName": "Alex"
    },
    "alert": {
      "title": "Delivered!",
      "body": "Your order from Pizza Place has arrived."
    }
  }
}

Key Fields

Field Required Description
timestamp Yes Unix timestamp (seconds). Must be greater than previous update.
event Yes "update" or "end".
content-state Yes Must match the ContentState Codable structure exactly.
stale-date No Unix timestamp after which the system considers content stale.
dismissal-date No Unix timestamp when the ended activity should be removed from Lock Screen.
alert No Lock Screen alert shown with the update. Only shown when device is locked.

APNs Headers

Header Value
apns-topic {bundle-id}.push-type.liveactivity
apns-push-type liveactivity
apns-priority 5 (low) or 10 (high, for time-sensitive updates)

Patterns: Good and Bad

Starting Activities

// ✅ Good: Check authorization before starting
guard ActivityAuthorizationInfo().areActivitiesEnabled else {
    showEnableActivitiesPrompt()
    return
}
let activity = try Activity.request(attributes: attrs, content: content, pushType: .token)

// ❌ Bad: Start without checking authorization
let activity = try Activity.request(attributes: attrs, content: content, pushType: .token)

Push Token Handling

// ✅ Good: Continuously observe token changes
for await token in activity.pushTokenUpdates {
    await sendTokenToServer(token)
}

// ❌ Bad: Read token once and assume it stays the same
let token = activity.pushToken
sendTokenToServer(token)

Ending Activities

// ✅ Good: Provide final state when ending
await activity.end(
    ActivityContent(state: finalState, staleDate: nil),
    dismissalPolicy: .after(Date().addingTimeInterval(4 * 3600))
)

// ❌ Bad: End with nil content, leaving stale data displayed
await activity.end(nil, dismissalPolicy: .default)

Content State Size

// ✅ Good: Keep ContentState small and Codable
struct ContentState: Codable, Hashable {
    var score: Int
    var timeRemaining: TimeInterval
    var statusMessage: String
}

// ❌ Bad: Large or complex data in ContentState
struct ContentState: Codable, Hashable {
    var allPlayerStats: [PlayerStats]  // Array can easily exceed 4KB
    var fullGameLog: String            // Unbounded string
    var imageData: Data                // Binary data
}

Stale Dates

// ✅ Good: Set a stale date so the system can indicate outdated content
let content = ActivityContent(
    state: state,
    staleDate: Date().addingTimeInterval(15 * 60)
)

// ❌ Bad: No stale date; user sees outdated data with no indication
let content = ActivityContent(state: state, staleDate: nil)

Source: SKILL.md on GitHub

1 alert16d5 checks · Risk SAFE
  • Gen Agent Trust Hub16d

    The 'generators' skill provides a robust set of templates and workflows for generating Swift code for iOS and macOS applications. Security analysis identified a surface for indirect prompt injection because the skill reads local project files to adapt its generation logic. It also utilizes dynamic execution by generating and running local Swift scripts to create application icons and uses shell commands to process images and audit project code. All external references are to well-known, established services.

  • Socket16d

    No alerts

  • Snyk16d

    Risk: MEDIUM · 1 issue

  • Runlayer7mo

    59/179 files flagged

  • ZeroLeaks5mo

    Scan incomplete

Signed by skilld at 30e898f. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 months ago.

Steadyupdated 2 months ago
What it can do
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last_verified
2026-07-16
review_by
2027-06-22
os_version
iOS 27 / macOS 27
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