All skills

Code generator skills that produce production-ready Swift code for common app components. Use when user wants to add logging, analytics, onboarding, review prompts, networking, authentication, paywalls, settings, persistence, error monitoring, CI/CD pipelines, localization, push notifications, deep linking, testing, accessibility, widgets, feature flags, app icons, image caching, pagination, HTTP caching, share cards, social export, subscription lifecycle, referral systems, watermarks, streak tracking, milestone celebrations, what's new screens, lapsed user re-engagement, usage insights, variable rewards, consent flows, account deletion, permission priming, force updates, state restoration, debug menus, offline queues, feedback forms, announcement banners, quick win sessions, Spotlight indexing, App Clips, screenshot automation, background processing, app extensions, data export, or SwiftUI preview sample data and variant matrices.

Use this Skill: https://skilld.dev/gh/rshankras/claude-code-apple-skills/generators

This session only. Nothing lands on disk.

permission-primingSKILL.md

≈2.4k tokens on demand. Your agent reads this file only when SKILL.md points to it.

Permission Priming Generator

Generate pre-permission priming screens — shown before iOS system permission dialogs to explain WHY the app needs access. Dramatically increases permission grant rates vs. cold-prompting users with the system alert.

When This Skill Activates

Use this skill when the user:

  • Asks to "add permission priming" or "pre-permission screen"
  • Mentions "explain permissions" or "permission request screen"
  • Wants to "ask for camera permission" or "notification permission"
  • Asks about "location permission explanation" or "permission grant rate"
  • Wants to "prime before requesting access" or "improve opt-in rates"
  • Mentions "permission dialog" or "permission flow"

Pre-Generation Checks

1. Project Context Detection

  • Check deployment target (iOS 16+ / macOS 13+)
  • Check for @Observable support (iOS 17+ / macOS 14+)
  • Identify source file locations

2. Existing Permission Code

Search for existing permission handling:

Glob: **/*Permission*.swift, **/*Authorization*.swift
Grep: "requestAuthorization" or "AVCaptureDevice" or "UNUserNotificationCenter" or "CLLocationManager" or "PHPhotoLibrary"

If existing permission code found:

  • Ask if user wants to wrap existing calls with priming screens or replace entirely
  • If wrapping, integrate priming views upstream of existing request calls

3. Info.plist Usage Description Strings

Search for required usage description keys:

Grep: "NSCameraUsageDescription" or "NSMicrophoneUsageDescription" or "NSLocationWhenInUseUsageDescription" or "NSPhotoLibraryUsageDescription" or "NSContactsUsageDescription" or "NSHealthShareUsageDescription"

If missing keys found for requested permissions:

  • Warn user that the app will crash without the corresponding Info.plist entry
  • Provide the required key and a suggested description string

Configuration Questions

Ask user via AskUserQuestion:

  1. Which permissions to prime? (multi-select)

    • Push Notifications
    • Camera
    • Photo Library
    • Location (When In Use)
    • Location (Always)
    • Microphone
    • Contacts
    • Health (HealthKit)
    • App Tracking Transparency (ATT)
  2. Priming style?

    • Full-screen (dedicated view with illustration, title, benefits, CTA) — recommended
    • Alert-style (compact alert-like overlay before system prompt)
    • Inline (embedded card within existing content)
  3. Include "Not Now" option?

    • Yes (recommended — reduces user frustration, can re-prompt later)
    • No (only "Enable" button — more aggressive)
  4. Show benefits illustration?

    • SF Symbol (simple, matches system style)
    • Custom illustration area (placeholder for designer asset)
    • None (text only)

Generation Process

Step 1: Read Templates

Read templates.md for production Swift code.

Step 2: Create Core Files

Generate these files:

  1. PermissionType.swift — Enum of all permission types with metadata
  2. PermissionStatus.swift — Unified status enum wrapping platform-specific statuses
  3. PermissionManager.swift — @Observable class that checks, requests, and opens Settings

Step 3: Create UI Files

  1. PermissionPrimingView.swift — Pre-permission screen with benefits and CTA
  2. PermissionStatusTracker.swift — Monitors status changes from Settings

Step 4: Create Modifier Files

  1. PermissionGatedModifier.swift — ViewModifier that gates content behind permission check

Step 5: Determine File Location

Check project structure:

  • If Sources/ exists -> Sources/Permissions/
  • If App/ exists -> App/Permissions/
  • Otherwise -> Permissions/

Output Format

After generation, provide:

Files Created

Permissions/
├── PermissionType.swift            # Permission enum with metadata
├── PermissionStatus.swift          # Unified status wrapper
├── PermissionManager.swift         # Check, request, open Settings
├── PermissionPrimingView.swift     # Pre-permission priming screen
├── PermissionStatusTracker.swift   # Monitor status changes
└── PermissionGatedModifier.swift   # Gate content behind permission

Integration Steps

Basic priming before system prompt:

// Show priming screen, then request system permission on tap
PermissionPrimingView(permissionType: .notifications) {
    // User granted — proceed with feature
    startSendingNotifications()
} onDenied: {
    // User denied or tapped "Not Now"
    showLaterPrompt()
}

Gate a feature behind permission:

// Camera feature gated behind permission
CameraView()
    .permissionGated(.camera) {
        // Priming screen shown automatically if not yet authorized
    }

In onboarding flow:

struct OnboardingPermissionsView: View {
    @State private var permissionManager = PermissionManager()

    var body: some View {
        VStack(spacing: 32) {
            PermissionPrimingView(permissionType: .notifications) {
                // Move to next permission
            } onDenied: {
                // Skip, ask later
            }
        }
    }
}

Check status and re-prompt after denial:

struct SettingsView: View {
    @State private var permissionManager = PermissionManager()

    var body: some View {
        Section("Permissions") {
            ForEach(PermissionType.allCases, id: \.self) { type in
                PermissionRow(
                    type: type,
                    status: permissionManager.status(for: type),
                    onRequest: { permissionManager.openSettings() }
                )
            }
        }
    }
}

Testing

@Test
func primingViewShowsBeforeSystemPrompt() async throws {
    let manager = PermissionManager()
    let status = await manager.status(for: .notifications)
    #expect(status == .notDetermined)
    // Priming view should appear before system dialog
}

@Test
func deniedPermissionDirectsToSettings() async throws {
    let manager = PermissionManager()
    // After denial, tapping "Enable" should open Settings
    let settingsURL = manager.settingsURL
    #expect(settingsURL != nil)
}

@Test
func permissionGatedModifierShowsPrimingWhenNotAuthorized() async throws {
    // ViewModifier should show priming screen when permission is .notDetermined
    // and show content when .authorized
}

Common Patterns

Prime Before First Use

Show priming screen at the natural moment the user first needs the feature, not during onboarding:

// User taps "Take Photo" -> show camera priming -> then system prompt
Button("Take Photo") {
    showCameraPriming = true
}
.sheet(isPresented: $showCameraPriming) {
    PermissionPrimingView(permissionType: .camera,
                          onGranted: { openCamera() },
                          onDenied: { showCameraPriming = false })
}

Contextual Priming

Explain the benefit in context of what the user is trying to do:

PermissionPrimingView(
    permissionType: .location(.whenInUse),
    customTitle: "Find Nearby Restaurants",
    customDescription: "We use your location to show restaurants within walking distance."
) { ... }

Re-Request After Denial

After denial, the system prompt cannot be shown again. Direct to Settings:

if permissionManager.status(for: .camera) == .denied {
    // Show explanation + "Open Settings" button
    PermissionDeniedView(permissionType: .camera) {
        permissionManager.openSettings()
    }
}

Gotchas

  • Cannot re-show system prompt after denial. Once the user denies a permission, iOS will never show the system dialog again. You must direct the user to Settings > Privacy to re-enable. Always handle the .denied state gracefully.
  • App Tracking Transparency (ATT) has special requirements. ATT must be requested before tracking begins. The priming screen must NOT use misleading language. Apple reviews ATT implementations closely — avoid incentivizing users to allow tracking.
  • Health permissions have unique two-column UI. HealthKit authorization uses its own system sheet with read/write toggles per data type. You cannot customize it. Your priming screen should explain which health data you need and why before presenting the HealthKit sheet.
  • Location "Always" requires progressive authorization. You must first request .whenInUse, then separately request .always. iOS shows a follow-up prompt only after the user has used the app with When In Use access. Do not request Always upfront.
  • Provisional notifications (iOS 12+) bypass the prompt entirely. With .provisional, notifications are delivered silently to Notification Center without asking. Consider whether quiet delivery is acceptable before building a priming screen.
  • Info.plist keys are mandatory. If you call a permission API without the corresponding NS*UsageDescription key in Info.plist, the app will crash immediately. Always verify these keys exist.

References

  • templates.md — All production Swift templates for permission priming
  • Related: generators/push-notifications — Push notification setup and handling
  • Related: generators/consent-flow — GDPR/privacy consent flows

Source: SKILL.md on GitHub

1 alert16d5 checks · Risk SAFE
  • Gen Agent Trust Hub16d

    The 'generators' skill provides a robust set of templates and workflows for generating Swift code for iOS and macOS applications. Security analysis identified a surface for indirect prompt injection because the skill reads local project files to adapt its generation logic. It also utilizes dynamic execution by generating and running local Swift scripts to create application icons and uses shell commands to process images and audit project code. All external references are to well-known, established services.

  • Socket16d

    No alerts

  • Snyk16d

    Risk: MEDIUM · 1 issue

  • Runlayer7mo

    59/179 files flagged

  • ZeroLeaks5mo

    Scan incomplete

Signed by skilld at 30e898f. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 months ago.

Steadyupdated 2 months ago
What it can do
Reads files Edits files Runs commands
last_verified
2026-07-16
review_by
2027-06-22
os_version
iOS 27 / macOS 27
All 7 allowed tools
ReadWriteEditGlobGrepBashAskUserQuestion

README badge

README badge for rshankras/claude-code-apple-skills/generators