All skills
simota avatar

/sherpa

@35ffd55
by shingo imotasimota/agent-skills85 stars
15

Guiding workflows by decomposing complex tasks (Epics) into Atomic Steps under 15 minutes each, with progress tracking and drift prevention. Use when complex decomposition is needed.

Use this Skill: https://skilld.dev/gh/simota/agent-skills/sherpa

This session only. Nothing lands on disk.

referencewalking-skeleton.md

≈1.8k tokens on demand. Your agent reads this file only when SKILL.md points to it.

Walking Skeleton Reference

Purpose: Design the thinnest end-to-end slice of a new system — Alistair Cockburn's Walking Skeleton. Exercises every architectural layer (UI → API → DB → auth → deploy) with placeholder logic before investing in any single layer. Validates integration before broadening features.

Scope Boundary

  • sherpa walking-skeleton: Thinnest end-to-end slice design (this document).
  • sherpa atomic (elsewhere): ≤15-minute step breakdown. The walking skeleton is typically the first 3-10 atomic steps.
  • sherpa vertical-slice (elsewhere): End-to-end feature slices. Walking skeleton is the first vertical slice; subsequent slices broaden it.
  • forge (elsewhere): Prototype / spike. Walking skeleton ships to production on Day 1; a forge prototype does not.

Definition (Cockburn)

"A Walking Skeleton is a tiny implementation of the system that performs a small end-to-end function. It need not use the final architecture, but it should link together the main architectural components. The architecture and the functionality can then evolve in parallel." — Alistair Cockburn, Agile Software Development: The Cooperative Game

Key properties:

  1. Thinnest possible — one happy path, no edge cases.
  2. End-to-end — every layer from user input to persistent state.
  3. Production-deployed — lives on the real infrastructure on Day 1, not in a branch.
  4. Testable — has at least one automated test covering the full path.

Layer-Coverage Checklist

A walking skeleton must touch each layer. Missing any layer means integration risk is still ahead.

Layer Walking-skeleton level
UI 1 screen with 1 button
API 1 endpoint, hardcoded output allowed
Auth Session or token, real auth provider (not bypass)
DB 1 table, 1 row insert or read
Cache If part of architecture, 1 key
Queue / async If part of architecture, 1 job roundtrip
Deployment CI → staging → prod pipeline runs green
Monitoring At least 1 metric emitted, 1 log line, 1 trace
Error path 1 error handled (e.g., 404)
Test 1 E2E test covering the path

Check off every layer. If any is missing, extend the skeleton before building horizontally.

Typical Scope

For a "user can sign up, create a widget, and view it" epic:

Walking skeleton (minimal end-to-end)

  • UI: home page with "Sign up" form, one input field.
  • API: POST /signup that creates a user record.
  • DB: users table, 2 columns (id, email).
  • Deploy: pushes to staging, then prod.
  • Test: E2E that signs up and asserts row.

No widgets yet. No password. No validation. That's the point.

After walking skeleton: broadening

  • Add password field and hash.
  • Add widget model.
  • Add widget-creation UI.
  • Add widget-list UI.

Each broadening step is its own vertical slice on top of the walking skeleton.

Walking Skeleton Anti-Patterns

Anti-pattern Why it breaks Fix
Skipping the DB layer with a mock Defers integration risk Real DB row insert on Day 1
Running only in local dev Deferral of deployment risk Must ship to staging/prod
Using a feature flag that prevents production exposure Cheats layer coverage Ship to production; control exposure via auth instead
"Skeleton sprint" that runs 4 weeks Not a skeleton anymore Target ≤ 1 week for first deploy; ≤ 3 days preferred
No automated test Regression risk immediate Minimum one E2E test
Multiple features in skeleton Not thinnest One happy path only
Placeholder auth ("admin/admin") left in Insecurity Real auth from Day 1, even if minimal
Skipping observability Deferred ops work At minimum one log + one metric

When Not to Use Walking Skeleton

  • Well-understood architecture extension: adding a feature to a mature system — use vertical slice directly, skeleton already exists.
  • Pure refactor: no new end-to-end path; use atomic decomposition.
  • Research spike: if the goal is learning, use forge (prototype) instead; a walking skeleton ships.

Output Template

## Walking Skeleton: [Epic Name]

### Scope
- **End-to-end function**: [one sentence — "user can X"]
- **Target deploy**: [staging / production]
- **Target deadline**: [≤ 1 week, ideally ≤ 3 days]

### Layer Coverage
| Layer | Skeleton implementation | Owner |
|-------|-------------------------|-------|
| UI | [description] | Builder / Artisan |
| API | [description] | Builder |
| Auth | [description] | Builder |
| DB | [description] | Schema / Builder |
| Deployment | [pipeline description] | Gear / Scaffold |
| Observability | [log + metric + trace] | Beacon |
| Test | [1 E2E test path] | Voyager / Radar |

### Explicitly Deferred
- [List everything intentionally left out — ensures team doesn't re-add scope]

### Atomic Steps (call `atomic`)
1. [Step 1 — ≤15 min]
2. ...

### Success Criteria
- [ ] Deployed to production
- [ ] E2E test green in CI
- [ ] At least one real user traversed the path (internal dogfood OK)
- [ ] Observability emits expected signals

### Next (after skeleton)
- [list of vertical slices that broaden from here]

Example: Three-Day Skeleton

Day 1:

  • Scaffold repo, CI, deploy to staging (skeleton step 1-4).

Day 2:

  • Wire login (OAuth placeholder with one provider) + session (step 5-8).
  • Wire one protected endpoint returning hardcoded data (step 9-11).

Day 3:

  • Wire UI page that shows the endpoint data (step 12-14).
  • Ship to production (step 15).
  • Add E2E test covering login → view protected page (step 16).

End of Day 3: production URL lives, E2E test green, team can broaden from here.

Relationship to Other Agents

  • forge is for throwaway prototypes; walking skeleton is the real thing, minimal.
  • Nexus deliver may run the skeleton-first pattern for S/M scopes automatically.
  • builder executes each step; voyager writes the E2E test; beacon wires observability.
  • ripple evaluates blast radius of the skeleton to production (usually minimal).

Deliverable Contract

When walking-skeleton completes, emit:

  • End-to-end function (one sentence).
  • Layer-coverage table (every layer named, with implementation level and owner).
  • Explicitly deferred list (what is not in the skeleton, to defend against scope creep).
  • Atomic step list (hand off to atomic for execution).
  • Success criteria (deployed + E2E test + observability).
  • Next steps (vertical slices that broaden from here).
  • Handoffs: Builder, Voyager/Radar, Beacon, Gear/Scaffold.

References

  • Alistair Cockburn — Agile Software Development: The Cooperative Game (origin of the term)
  • Growing Object-Oriented Software, Guided by Tests (Freeman & Pryce) — walking skeleton as TDD entry
  • Dave Farley — Continuous Delivery (skeleton ships to prod)
  • Kent Beck — "Tidy First?" (smallest step that could possibly work)

Source: SKILL.md on GitHub

No alerts13d5 checks · Risk SAFE
  • Gen Agent Trust Hub13d

    The skill provides a robust framework for decomposing complex tasks into manageable atomic steps, featuring extensive protocols for risk management and focus protection. No security issues were identified.

  • Socket13d

    No alerts

  • Snyk13d

    Risk: LOW · No issues

  • Runlayer6mo

    1/11 files flagged

  • ZeroLeaks5mo

    Score: 93/100 · 2 sections analyzed

Signed by skilld at 35ffd55. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 days ago.

Activeupdated 2 weeks ago

README badge

README badge for simota/agent-skills/sherpa