All skills
openai avatar

/winui-app

@c207989 official
by openaiopenai/skills28k stars
1,891

Bootstrap, develop, and design modern WinUI 3 desktop applications with C# and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and CommunityToolkit components. Use when creating a brand new app, preparing a machine for WinUI, reviewing, refactoring, planning, troubleshooting, environment-checking, or setting up WinUI 3 XAML, controls, navigation, windowing, theming, accessibility, responsiveness, performance, deployment, or related Windows app design and development work.

Use this Skill: https://skilld.dev/gh/openai/skills/winui-app

This session only. Nothing lands on disk.

referencescommunity-toolkit-controls-and-helpers.md

≈489 tokens on demand. Your agent reads this file only when SKILL.md points to it.

What This Reference Is For

Use this file when deciding whether the Windows Community Toolkit should be added to a WinUI 3 app.

Prefer

  • Platform controls first.
  • Targeted Toolkit package additions for clear gaps such as richer settings surfaces, segmented controls, or focused animation helpers.
  • The smallest package set that solves the problem.

Avoid

  • Adding Toolkit packages because they look convenient without checking whether WinUI already covers the need.
  • Pulling in multiple Toolkit packages for a minor visual difference.
  • Hiding fundamental UX problems behind a new dependency.

Good Candidate Areas

  • SettingsControls
    • useful for settings surfaces and cards
  • Segmented
    • useful when segmented selection is clearer than a tab or radio cluster
  • HeaderedControls
    • useful for labeled control groupings
  • Animations
    • useful when built-in transitions are not enough
  • helpers and extensions
    • useful when they reduce repetitive WinUI plumbing cleanly

Package Guidance

  • Prefer WinUI 3 compatible Toolkit packages.
  • Add only what the app will actually use.
  • Document why a Toolkit dependency was added and what built-in alternative was rejected.

Sample and Source Anchors

  • CommunityToolkit components/SettingsControls
  • CommunityToolkit components/Segmented
  • CommunityToolkit components/HeaderedControls
  • Toolkit animations and helper packages

Review Checklist

  • Does built-in WinUI already solve the problem?
  • Is the dependency narrowly scoped and justified?
  • Does the new control match the rest of the app’s design language?
  • Will the package meaningfully reduce custom code or improve UX?

Source: SKILL.md on GitHub

No alerts17d5 checks · Risk SAFE
  • Gen Agent Trust Hub17d

    This skill provides guidance and scaffolding patterns for building WinUI 3 desktop applications with the Windows App SDK. It includes standard platform configuration and setup mechanisms that leverage official Windows tools. While it executes configuration scripts to configure the local environment, these are implemented via native tools such as WinGet according to official Microsoft workflows.

  • Socket17d

    No alerts

  • Snyk17d

    Risk: LOW · No issues

  • Runlayer6mo

    5/20 files flagged

  • ZeroLeaks5mo

    Score: 93/100 · 2 sections analyzed

Signed by skilld at c207989. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 months ago.

Activeupdated 7 months ago
  • winui
  • csharp
  • windows-app-sdk
  • desktop
  • xaml
  • visual-studio
  • winget
  • theming
  • accessibility
  • responsive-design

README badge

README badge for openai/skills/winui-app

Bootstraps and develops WinUI 3 desktop applications in C# using the Windows App SDK, with guidance for environment setup, project scaffolding, XAML patterns, controls, navigation, theming, and deployment. Use this skill when creating a new app, preparing a machine for WinUI development, or troubleshooting XAML compilation and startup issues.

Generated from the current SKILL.md.

Does this skill work with C++ or only C#?
The skill is built around C# and the Windows App SDK. C++ or C++/WinRT is mentioned only when the difference is material to the task.
Can I use this skill to set up an unpackaged app instead of a packaged one?
Yes. The skill supports both packaged and unpackaged app models. You can pass the `--unpackaged` flag to `dotnet new winui`, or the skill will default to packaged for Store-like workflows and unpackaged for CLI build-and-run loops.
What if my machine isn't ready for WinUI development yet?
The skill includes a bundled WinGet configuration (`config.yaml`) that installs Visual Studio Community 2026, enables Developer Mode, and adds the required Windows App SDK C# components. For diagnostics-only audits without machine changes, the skill provides manual verification guidance instead.
Does this skill handle third-party component libraries or only native WinUI controls?
The skill favors native WinUI controls and Fluent styling first. It uses the CommunityToolkit only when built-in controls do not cover the need cleanly, and avoids inventing custom component libraries unless you explicitly request them.

Generated from the current SKILL.md. These answers refresh after source changes.