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/winui-app

@c207989 official
by openaiopenai/skills28k stars
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Bootstrap, develop, and design modern WinUI 3 desktop applications with C# and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and CommunityToolkit components. Use when creating a brand new app, preparing a machine for WinUI, reviewing, refactoring, planning, troubleshooting, environment-checking, or setting up WinUI 3 XAML, controls, navigation, windowing, theming, accessibility, responsiveness, performance, deployment, or related Windows app design and development work.

Use this Skill: https://skilld.dev/gh/openai/skills/winui-app

This session only. Nothing lands on disk.

referencesfoundation-winui-app-structure.md

≈620 tokens on demand. Your agent reads this file only when SKILL.md points to it.

What This Reference Is For

Use this file when structuring a WinUI 3 app, reviewing project layout, or deciding where shell, pages, controls, resources, and view models should live.

Prefer

  • A clear C#-first folder split such as Pages, Controls, ViewModels, Services, Styles, and Assets.
  • App.xaml and shared resource dictionaries for app-wide theme resources and styles.
  • A single main shell window that owns navigation and common chrome.
  • Native command surfaces such as CommandBar for grouped window or page actions before inventing a custom toolbar composition.
  • Strongly typed x:Bind where it improves compile-time safety and performance.

Avoid

  • Putting shell logic, page logic, and resource definitions into one large window file.
  • Scattering theme brushes and styles across many page-local dictionaries.
  • Introducing MVVM ceremony that the project will not actually maintain.

Recommended Shape

  • App.xaml / App.xaml.cs
    • global resources, startup, window creation, app-level exceptions
  • MainWindow.xaml / MainWindow.xaml.cs
    • shell, title bar, top-level navigation host
  • Pages/
    • page views and page-specific logic
  • Controls/
    • reusable WinUI user controls
  • ViewModels/
    • state and commands when the app benefits from separation
  • Styles/
    • resource dictionaries, theme tokens, shared control styles
  • Helpers/ or Services/
    • windowing, navigation, persistence, OS integration helpers

Binding Guidance

  • Prefer x:Bind for page-local properties, event handlers, and strongly typed view model access.
  • Use Binding where the data context is dynamic or a template must stay flexible.
  • Avoid binding patterns that depend on unclear page lifetime or implicit data contexts.

WinUI Gallery Anchors

  • App.xaml.cs shows app-level startup and integration points.
  • MainWindow.xaml shows shell composition, title bar usage, and search integration.
  • Pages/ and Samples/ show how Microsoft organizes pages, helpers, and styles in a real WinUI companion app.

Review Checklist

  • Are app resources centralized?
  • Is shell logic separated from content pages?
  • Are bindings explicit and maintainable?
  • Is the structure consistent with the scale of the app?

Source: SKILL.md on GitHub

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  • Gen Agent Trust Hub17d

    This skill provides guidance and scaffolding patterns for building WinUI 3 desktop applications with the Windows App SDK. It includes standard platform configuration and setup mechanisms that leverage official Windows tools. While it executes configuration scripts to configure the local environment, these are implemented via native tools such as WinGet according to official Microsoft workflows.

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    Risk: LOW · No issues

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    5/20 files flagged

  • ZeroLeaks5mo

    Score: 93/100 · 2 sections analyzed

Signed by skilld at c207989. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 months ago.

Activeupdated 7 months ago
  • winui
  • csharp
  • windows-app-sdk
  • desktop
  • xaml
  • visual-studio
  • winget
  • theming
  • accessibility
  • responsive-design

README badge

README badge for openai/skills/winui-app

Bootstraps and develops WinUI 3 desktop applications in C# using the Windows App SDK, with guidance for environment setup, project scaffolding, XAML patterns, controls, navigation, theming, and deployment. Use this skill when creating a new app, preparing a machine for WinUI development, or troubleshooting XAML compilation and startup issues.

Generated from the current SKILL.md.

Does this skill work with C++ or only C#?
The skill is built around C# and the Windows App SDK. C++ or C++/WinRT is mentioned only when the difference is material to the task.
Can I use this skill to set up an unpackaged app instead of a packaged one?
Yes. The skill supports both packaged and unpackaged app models. You can pass the `--unpackaged` flag to `dotnet new winui`, or the skill will default to packaged for Store-like workflows and unpackaged for CLI build-and-run loops.
What if my machine isn't ready for WinUI development yet?
The skill includes a bundled WinGet configuration (`config.yaml`) that installs Visual Studio Community 2026, enables Developer Mode, and adds the required Windows App SDK C# components. For diagnostics-only audits without machine changes, the skill provides manual verification guidance instead.
Does this skill handle third-party component libraries or only native WinUI controls?
The skill favors native WinUI controls and Fluent styling first. It uses the CommunityToolkit only when built-in controls do not cover the need cleanly, and avoids inventing custom component libraries unless you explicitly request them.

Generated from the current SKILL.md. These answers refresh after source changes.