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/winui-app

@c207989 official
by openaiopenai/skills28k stars
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Bootstrap, develop, and design modern WinUI 3 desktop applications with C# and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and CommunityToolkit components. Use when creating a brand new app, preparing a machine for WinUI, reviewing, refactoring, planning, troubleshooting, environment-checking, or setting up WinUI 3 XAML, controls, navigation, windowing, theming, accessibility, responsiveness, performance, deployment, or related Windows app design and development work.

Use this Skill: https://skilld.dev/gh/openai/skills/winui-app

This session only. Nothing lands on disk.

referencesperformance-diagnostics-and-responsiveness.md

≈440 tokens on demand. Your agent reads this file only when SKILL.md points to it.

What This Reference Is For

Use this file when the user reports sluggish WinUI behavior, dropped frames, long startup, or laggy scrolling and layout.

Prefer

  • Keeping the UI thread free for layout, rendering, and input.
  • Simpler visual trees and lighter templates.
  • Virtualization-friendly controls and item layouts.
  • Measurement before optimization when the issue is not obvious.

Avoid

  • Doing expensive I/O or CPU work directly on the UI thread.
  • Deeply nested XAML trees without a concrete benefit.
  • Re-templating controls in ways that dramatically increase layout work.
  • Guessing at performance causes without profiling.

Guidance

  • Favor platform controls and layouts that virtualize well for long lists.
  • Defer or background heavy work when it does not need to block interaction.
  • Reduce unnecessary layout invalidation and repeated measure/arrange churn.
  • Use WPR and WPA with the XAML Frame Analysis plugin for frame-level investigations.
  • Treat slow-frame findings as a clue to UI-thread overload, not as a reason to micro-optimize blindly.

Sample and Source Anchors

  • Learn winui-perf.md
  • WinUI Gallery pages that demonstrate adaptive UI and complex controls without excessive custom infrastructure

Review Checklist

  • Is heavy work running off the UI thread where possible?
  • Are large collections using an appropriate items control?
  • Is the visual tree no more complex than it needs to be?
  • Has profiling been used before claiming a fix?

Source: SKILL.md on GitHub

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    This skill provides guidance and scaffolding patterns for building WinUI 3 desktop applications with the Windows App SDK. It includes standard platform configuration and setup mechanisms that leverage official Windows tools. While it executes configuration scripts to configure the local environment, these are implemented via native tools such as WinGet according to official Microsoft workflows.

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    Risk: LOW · No issues

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    Score: 93/100 · 2 sections analyzed

Signed by skilld at c207989. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 2 months ago.

Activeupdated 7 months ago
  • winui
  • csharp
  • windows-app-sdk
  • desktop
  • xaml
  • visual-studio
  • winget
  • theming
  • accessibility
  • responsive-design

README badge

README badge for openai/skills/winui-app

Bootstraps and develops WinUI 3 desktop applications in C# using the Windows App SDK, with guidance for environment setup, project scaffolding, XAML patterns, controls, navigation, theming, and deployment. Use this skill when creating a new app, preparing a machine for WinUI development, or troubleshooting XAML compilation and startup issues.

Generated from the current SKILL.md.

Does this skill work with C++ or only C#?
The skill is built around C# and the Windows App SDK. C++ or C++/WinRT is mentioned only when the difference is material to the task.
Can I use this skill to set up an unpackaged app instead of a packaged one?
Yes. The skill supports both packaged and unpackaged app models. You can pass the `--unpackaged` flag to `dotnet new winui`, or the skill will default to packaged for Store-like workflows and unpackaged for CLI build-and-run loops.
What if my machine isn't ready for WinUI development yet?
The skill includes a bundled WinGet configuration (`config.yaml`) that installs Visual Studio Community 2026, enables Developer Mode, and adds the required Windows App SDK C# components. For diagnostics-only audits without machine changes, the skill provides manual verification guidance instead.
Does this skill handle third-party component libraries or only native WinUI controls?
The skill favors native WinUI controls and Fluent styling first. It uses the CommunityToolkit only when built-in controls do not cover the need cleanly, and avoids inventing custom component libraries unless you explicitly request them.

Generated from the current SKILL.md. These answers refresh after source changes.