Design and interface work
You care how the interface looks, moves, and reads.
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Design skills devs talked about this month
Ranked by how many separate devs talked about each one.
23 Sep – 23 Oct 2026
tasteskill v2, the anti-slop frontend skill. Art direction for websites, distilled from a study of 247 curated gallery sites (One Page Love, Awwwards Sites of the Day). Deals researched directions (idea, composition, type, palette, photographs, section blueprints) from a library, enforces a strict no-slop house style with a real-browser inspector, and runs a look-and-fix loop on screenshots. Use this whenever you build, design, redesign, restyle, polish or review a landing page, marketing site, portfolio, product page, one-pager, hero or any public-facing web page, in any stack (HTML/CSS, React, Next.js, Vue, Svelte, Astro, Tailwind) — also when the user says a page looks generic, templated, "AI-made", sloppy, or asks to make it look designed, premium, award-level or less like every other site. Also for app screens: dashboards, admin and analytics views, settings, inboxes and other screens people work in, with their own run and rules.
101k GitHub starsUse when the user wants to design, redesign, shape, critique, audit, polish, simplify, harden, animate, or otherwise improve a frontend interface: websites, landing pages, dashboards, product UI, components, forms, settings, onboarding, empty states, and native iOS or Android screens. Handles UX review, hierarchy, layout, typography, color, motion, UX copy, accessibility, responsive behavior, edge cases, and capturing or documenting design systems (DESIGN.md, tokens). Also for making bland UI bolder, loud UI quieter, or ambitious visual effects. Not for backend-only or non-UI tasks.
85k GitHub starsDesign skill for websites and new pages that look designed, not generated. Use when the user asks to build or design something new, or names Hallmark. Never use it on an existing design unless the user names Hallmark, as in `/hallmark redesign <path>`.
31k GitHub starsManages shadcn components and projects — adding, searching, fixing, debugging, styling, and composing UI, including chat interfaces. Provides project context, component docs, and usage examples. Applies when working with shadcn/ui, component registries, presets, --preset codes, or any project with a components.json file. Also triggers for "shadcn init", "create an app with --preset", "switch to --preset", and for building a design system or applying a DESIGN.md or brand spec to shadcn/ui.
126k GitHub starsGuidance for distinctive, intentional visual design when building new UI or reshaping an existing one. Helps with aesthetic direction, typography, and making choices that don't read as templated defaults.
183k GitHub stars
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Sign in with GitHubApplies Anthropic's official brand colors and typography to any sort of artifact that may benefit from having Anthropic's look-and-feel. Use it when brand colors or style guidelines, visual formatting, or company design standards apply.
183k GitHub starsThis skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.
49k GitHub starsSearch a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use improve-animations or review-animations instead.
49k GitHub starsToolkit for styling artifacts with a theme. These artifacts can be slides, docs, reportings, HTML landing pages, etc. There are 10 pre-set themes with colors/fonts that you can apply to any artifact that has been creating, or can generate a new theme on-the-fly.
183k GitHub stars
Hand-picked design skills
The flagship set for design engineers: interface feel, motion, accessibility, and component quality, plus the testing that proves the work, each skill from the person who owns that craft.
Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, icons, micro-interactions, enter/exit animations, or any visual detail work. Supports quick and full review modes. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows, icons, icon stroke weight, icon states, motion restraint.
3.8k GitHub starsReview UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
33k GitHub starsAudit and fix animation performance issues including layout thrashing, compositor properties, scroll-linked motion, and blur effects. Use when animations stutter, transitions jank, or reviewing CSS/JS animation performance.
10k GitHub starsAudit and fix HTML accessibility issues including ARIA labels, keyboard navigation, focus management, color contrast, and form errors. Use when adding interactive controls, forms, dialogs, or reviewing WCAG compliance.
10k GitHub starsQuickly deslop UI code by fixing spacing, hierarchy, typography, and small layout issues. Use when the interface needs a fast cleanup or polish pass.
10k GitHub stars
More design skills, ranked by GitHub stars
Design or review Agent Builder interfaces. Use for Agent configuration patterns, modal flows, responsive behavior, status treatments, and other Agent-only UI work.
208k GitHub starsGuidelines on designing and building UI. Use when working in editor-ui or design-system packages. Triggers for tasks that include refactoring components, styling changes, or feature work.
208k GitHub starsCreate beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.
183k GitHub starsChart selection and data visualization guidance for effective data communication. Use when: creating visualizations, choosing chart types, designing dashboards, or when user mentions data visualization, charts, graphs, or needs help presenting data visually.
143k GitHub starsKnowledge about CSS classes, component patterns, and syntax highlighting in the presentation
68k GitHub stars
Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a component feel alive, or build a transition. For critiquing existing motion use review-animations; for auditing a whole codebase use improve-animations.
49k GitHub starsApple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading), reduced-motion, or the design foundations (feedback, spatial consistency, restraint) behind Apple-style interfaces.
49k GitHub starsWrite Storybook stories for PostHog UI components. Covers the provider stack stories run inside, the key gotcha that tRPC/useHostTRPC queries never resolve in Storybook (so data-fetching components render empty), and the pure-presentational split that makes a component storyable. Use when adding or fixing a *.stories.tsx file under packages/ui.
40k GitHub starsStructure and abstraction rules for PostHog UI code — any React component or frontend file under `frontend/src/` or `products/*/frontend/`. Use ALWAYS before creating, moving, splitting, or restructuring a component or frontend file, extracting a shared/generic component, promoting a component to `lib/`, renaming a frontend symbol or feature, or reviewing a diff that does any of these. Covers file and folder organization (one component per file, one home per symbol, no re-export shims or barrels), when duplication becomes a component and when a generic is premature, rename sweeps and the frozen-strings contract (event names, properties, flag keys, `data-attr` values are API), UI resolution states (loading, empty, and error are three different screens), and visual discipline (design tokens, on-brand custom components with no AI slop, real interactive elements, reduced motion, Storybook). Component choice (Lemon vs quill) lives in `frontend/src/AGENTS.md` Rule 1; state management in `/writing-kea-logics`.
40k GitHub starsStop coding agents from shipping generic UI. Use UIZZE's 800,000+ real web and iOS screens to build product-specific interfaces, define a design contract, cover required states, and run a hard finish gate. Use when designing, implementing, redesigning, critiquing, or pre-ship reviewing a web or iOS interface in Codex, Claude Code, Cursor, Copilot, or another coding agent. Trigger with "anti-ui-slop", "stop UI slop", "ground this UI in real screens", or "run the UI finish gate".
40k GitHub starsUse this skill whenever the user wants to build scroll animations, scroll effects, parallax, scroll-triggered reveals, pinned sections, horizontal scroll, text animations, or any motion tied to scroll position — in vanilla JS, React, or Next.js. Covers GSAP ScrollTrigger (pinning, scrubbing, snapping, timelines, horizontal scroll, ScrollSmoother, matchMedia) and Framer Motion / Motion v12 (useScroll, useTransform, useSpring, whileInView, variants). Use this skill even if the user just says "animate on scroll", "fade in as I scroll", "make it scroll like Apple", "parallax effect", "sticky section", "scroll progress bar", or "entrance animation". Also triggers for Copilot prompt patterns for GSAP or Framer Motion code generation. Pairs with the premium-frontend-ui skill for creative philosophy and design-level polish.
40k GitHub starsA comprehensive guide for GitHub Copilot to craft immersive, high-performance web experiences with advanced motion, typography, and architectural craftsmanship.
40k GitHub starsGenerates custom design system rules for the user's codebase. Use when user says "create design system rules", "generate rules for my project", "set up design rules", "customize design system guidelines", or wants to establish project-specific conventions for Figma-to-code workflows. Requires Figma MCP server connection.
28k GitHub starsUse this skill alongside figma-use when the task involves translating an application page, view, or multi-section layout into Figma. Triggers: 'write to Figma', 'create in Figma from code', 'push page to Figma', 'take this app/page and build it in Figma', 'create a screen', 'build a landing page in Figma', 'update the Figma screen to match code'. This is the preferred workflow skill whenever the user wants to build or update a full page, screen, or view in Figma from code or a description. Discovers design system components, variables, and styles via search_design_system, imports them, and assembles screens incrementally section-by-section using design system tokens instead of hardcoded values.
28k GitHub starsGenerate rights-cleared paid-ad product photography variants from an authorized source image and validated brand profile. Triggers on: product photo, product photography, virtual photoshoot, photoshoot, enhance product image, studio shot, lifestyle shot, lifestyle product image, floating product image, ingredient shot.
10k GitHub stars