All skills
thedivergentai avatar

/godot-analyst

@57c9225

Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-analyst

This session only. Nothing lands on disk.

referencescategories3d-rendering.md

≈784 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Anara Rubric: 3D Rendering

Pillar Overview

The three-dimensional manifestation of the vision. This rubric assesses the efficiency and visual quality of the project's 3D assets, lighting, and rendering pipeline in Godot 4.7.


Analytical Performance Matrix

Criterion Weight SLOP (0-2) FUNCTIONAL (3-5) PROFESSIONAL (6-8) ELITE (Visionary) (9-10)
Mesh Stewardship 30% 100k+ polygon count for simple props; no LODs; unoptimized geometries. Basic mesh optimization; manual LODs on major characters only. Integrated LOD system (VisibilityRange); optimized tri-counts; clean silhouettes. High-density automatic LODs; procedural mesh optimization; multi-mesh instancing mastery.
Shading Consistency 25% Unique materials for every prop; redundant texture lookups; no unified model. Standard PBR materials; some use of shared textures via mapping. Unified Shader Architecture (Master Materials); packed textures (ORM); consistent light. Custom cinematic shading model; vertex-driven effects; zero-waste material layering.
Rendering Flow 25% High draw-calls (500+ per frame); overdraw issues with transparent objects. Basic culling (Frustum/Occlusion); simple particle management. Optimized draw-calls via batching and mesh-libraries; clear overdraw management. Clustered Forward/Mobile optimization; zero draw-call waste; predictive culling.
Visual Fidelity 20% Flat lighting; unmanaged shadows; blurry textures (no anisotropic filtering). Basic VoxelGI or SDFGI; standard shadow-map settings; basic post-processing. High-fidelity Lighting (Global Illumination); sharp textures; cinematic post-stack. Photoreal/Cinematic coherence; mastery of SDFGI and SSIL; infinite dynamic light range.

Visionary Diagnostic Hooks

  • Does the light reveal the vision or hide the machine's mistakes?
  • If I add 100 props, does the frame-time scream or remain silent?
  • Can the eyes distinguish the machine from the dream in three dimensions?

🌟 Visionary's Final Decree

Elite 3D rendering is about 'Visual Budgeting'. Know where every triangle belongs. To reach this level, implement a custom 'Post-Processing' stack that hides the machine's limitations and highlights the vision's strengths. A visionary environment is one where the light tells a story.

<!-- GDSkills research links (agents) Official docs: - https://docs.godotengine.org/en/stable/tutorials/performance/gpu_optimization.html - https://docs.godotengine.org/en/stable/tutorials/3d/using_multi_mesh_instance.html - https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_images.html Related skills: - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-performance-optimization/SKILL.md — domain remediation for this Anara rubric - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-auditor/SKILL.md — compliance citations alongside Visionary scores Parent skill: https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-analyst/SKILL.md -->

Source: SKILL.md on GitHub

No alerts1mo3 checks · Risk SAFE
  • Gen Agent Trust Hub1mo

    The godot-analyst skill is a safe architectural analysis tool for Godot 4.7+ projects. It uses internal GDScript helpers to audit source code and project structure without external dependencies, network access, or dangerous command execution.

  • Socket1mo

    No alerts

  • Snyk1mo

    Risk: LOW · No issues

Signed by skilld at 57c9225. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 2 months ago

README badge

README badge for thedivergentai/gd-agentic-skills/godot-analyst