All skills
thedivergentai avatar

/godot-analyst

@57c9225

Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-analyst

This session only. Nothing lands on disk.

referencescategoriesvfx-systems.md

≈770 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Anara Rubric: VFX Systems

Pillar Overview

The exclamation point at the end of every logic sequence. This rubric measures the visual impact and performance integrity of the project's particle and special effects systems.


Analytical Performance Matrix

Criterion Weight SLOP (0-2) FUNCTIONAL (3-5) PROFESSIONAL (6-8) ELITE (Visionary) (9-10)
Particle Physics 30% Heavy use of CPUParticles for everything; blocking logic on particle birth. Basic GPUParticles, but unmanaged draw-calls and overdraw. Optimized GPU particles; use of 2D/3D collision; efficient emitter cycles. High-density compute particles; physics-integrated effects; zero-CPU waste.
Instance Lifecycle 30% "Fire and Forget" instantiation; leaking effect-nodes; stutter on effect-start. Basic pooling for some effects, but lacks structured cleanup. Formal VFX Manager; pooled one-shot effects; pre-caching of all visual assets. Real-time 'Particle Server' architecture; predictive instantiation; 100% stable pooling.
Material Mastery 20% Standard 'Unshaded' materials; no specialized VFX shaders; redundant textures. Basic custom shaders for effects, but lacks cohesive visual style. Advanced Material-driven effects (Dissolve, Distort, Glow); ORM optimized assets. Fragment-perfect visual impact; dynamic parameter tweens; procedural VFX logic.
Performance Loding 20% Effects rendering at full resolution regardless of distance or priority. Basic visibility-based disabling of particle emitters. Multi-tier VFX LODs (High/Medium/Low density) based on system performance. Adaptive VFX engine; screen-space-aware density; zero impact on the vision's rhythm.

Visionary Diagnostic Hooks

  • Is your 'Explosion' a burden on the machine or a gift to the eyes?
  • When the screen fills with fire, does the heart of the project keep beating?
  • Do your particles vanish into the void, or do they leave a scar on the memory?

🌟 Visionary's Final Decree

To reach Elite status, your effects must be 'Contextual'. They should react to the environment (e.g., sparks bouncing off walls or smoke moving with wind). Chaos should be visual, never structural. A visionary effect is the final touch of a perfect vision.

<!-- GDSkills research links (agents) Official docs: - https://docs.godotengine.org/en/stable/tutorials/best_practices/project_organization.html - https://docs.godotengine.org/en/stable/tutorials/best_practices/scene_organization.html - https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html Related skills: - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-particles/SKILL.md — domain remediation for this Anara rubric - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-auditor/SKILL.md — compliance citations alongside Visionary scores Parent skill: https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-analyst/SKILL.md -->

Source: SKILL.md on GitHub

No alerts1mo3 checks · Risk SAFE
  • Gen Agent Trust Hub1mo

    The godot-analyst skill is a safe architectural analysis tool for Godot 4.7+ projects. It uses internal GDScript helpers to audit source code and project structure without external dependencies, network access, or dangerous command execution.

  • Socket1mo

    No alerts

  • Snyk1mo

    Risk: LOW · No issues

Signed by skilld at 57c9225. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 2 months ago

README badge

README badge for thedivergentai/gd-agentic-skills/godot-analyst