All skills
thedivergentai avatar

/godot-analyst

@57c9225

Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-analyst

This session only. Nothing lands on disk.

referencescategoriesai-pathfinding.md

≈793 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Anara Rubric: AI Pathfinding

Pillar Overview

The intent of navigation. This rubric assesses how the project handles agent movement, path-calculations, and world-awareness through Godot's navigation server.


Analytical Performance Matrix

Criterion Weight SLOP (0-2) FUNCTIONAL (3-5) PROFESSIONAL (6-8) ELITE (Visionary) (9-10)
Path Fidelity 35% Units walk through walls; uncalculated paths; jagged, unoptimized movement. Basic A* or NavigationAgent usage; path is found but lacks 'Smoothing' or 'Cornering'. Robust Navigation Link integration; multi-agent navigation; smooth path-following (Curves). Anticipatory navigation; agents avoid each other dynamically; 100% terrain-aware.
Performance (Calc) 25% Calculating paths for 100+ units on the main thread every frame; massive stutter. Basic use of NavigationServer2D/3D but lacks path-caching or batching. Async path-requests; optimized NavMesh partitioning; high-speed agent updates. Zero-latency navigation; hierarchical pathfinding (HPA*); compute-baking of nav-zones.
Agent Steering 20% Agents overlap or 'vibrate' when colliding; no separation or avoidances. Basic avoidance_enabled use in NavigationAgent; functional but simple. Context-steering algorithms; smooth avoidance curves; group-coherent movement. Fluid swarm intelligence; zero-collision navigation; organic steering-behaviors.
World Awareness 20% NavMesh is static; cannot handle moving obstacles (doors/bridges) without re-baking. Use of NavigationObstacle, but results are clumsy or cause agent clipping. Real-time NavMesh updates; dynamic region-toggling; agents adapt to world changes. Smart-environment navigation; agents 'understand' the world's topology; predictive moves.

Visionary Diagnostic Hooks

  • Does the agent know 'Where' it is, or just 'What' it hit?
  • When the door closes, does the vision find a new path or a wall?
  • Is your path a line or a flow?

🌟 Visionary's Final Decree

To reach Elite status, pathfinding must be 'Proactive'. The agent shouldn't wait to hit an obstacle; it should perceive the world and adjust its steering in advance. Use NavigationLayers to ensure agents stay on the right path for their soul. Slop is an agent that gets stuck; Vision is an agent that finds its way home.

<!-- GDSkills research links (agents) Official docs: - https://docs.godotengine.org/en/stable/tutorials/best_practices/project_organization.html - https://docs.godotengine.org/en/stable/tutorials/best_practices/scene_organization.html - https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html Related skills: - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-navigation-pathfinding/SKILL.md — domain remediation for this Anara rubric - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-auditor/SKILL.md — compliance citations alongside Visionary scores Parent skill: https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-analyst/SKILL.md -->

Source: SKILL.md on GitHub

No alerts1mo3 checks · Risk SAFE
  • Gen Agent Trust Hub1mo

    The godot-analyst skill is a safe architectural analysis tool for Godot 4.7+ projects. It uses internal GDScript helpers to audit source code and project structure without external dependencies, network access, or dangerous command execution.

  • Socket1mo

    No alerts

  • Snyk1mo

    Risk: LOW · No issues

Signed by skilld at 57c9225. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 2 months ago

README badge

README badge for thedivergentai/gd-agentic-skills/godot-analyst