All skills
thedivergentai avatar

/godot-analyst

@57c9225

Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-analyst

This session only. Nothing lands on disk.

referencescategoriesgenre-survival.md

≈755 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Anara Rubric: Genre: Survival

Pillar Overview

The endurance of the vision. This rubric measures the project's logic for hunger/thirst, resource-gathering, crafting, and environmental hazards.


Analytical Performance Matrix

Criterion Weight SLOP (0-2) FUNCTIONAL (3-5) PROFESSIONAL (6-8) ELITE (Visionary) (9-10)
Endurance Logic 35% Stats (Hunger/Health) as raw ints on the Player script; unscaled decay. Formal 'Stat' Resource, but lacks 'Injury' logic or complex status-effects. Status-Effect System; buffs/debuffs; integrated stat-decay based on world-time. Dynamic metabolic simulation; status-interactions (Wet -> Cold -> Flu); infinite depth.
Crafting Depth 25% Hardcoded recipes in the UI; no ability to add new items without coding. Data-driven recipes (JSON), but lacks 'Station' requirements or tiered tools. Multi-tiered crafting; resource-refining cycles; sophisticated ingredient logic. Procedural crafting; modular item assembly; the world is the workbench.
Env. Resilience 20% Static environment; "Night" is just a color-tint; zero hazard logic. Basic Day/Night cycle; some simple fire/poison zones, but unmanaged. Full Weather System; temperature zones; dynamic hazardous world-states. Reactive environment; the world adapts to the player's survival state.
Progression State 20% No long-term survival tracking; inventory/stats lost on restart. Basic save of inventory, but lacks state-save for the world (Resources harvested). Persistent world-objects; re-growing resources; saved base-building states. Infinite survival-manifest; the world remembers every tree cut and every fire lit.

Visionary Diagnostic Hooks

  • Is 'Death' a loss of data or a failure of the vision?
  • Does the 'Hunger' grow in the player's mind or just on a bar?
  • When the 'Night' falls, does the machine fear the dark?

🌟 Visionary's Final Decree

To reach Elite status, survival should be 'Systemic', not 'Scripted'. The world should be a hierarchy of threats that the systems manage autonomously. If you have to manually check if hunger < 0 every frame, you have Slop. Visionaries use an Effect Manager.

<!-- GDSkills research links (agents) Official docs: - https://docs.godotengine.org/en/stable/tutorials/best_practices/project_organization.html - https://docs.godotengine.org/en/stable/tutorials/best_practices/scene_organization.html - https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html Related skills: - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-genre-survival/SKILL.md — domain remediation for this Anara rubric - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-auditor/SKILL.md — compliance citations alongside Visionary scores Parent skill: https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-analyst/SKILL.md -->

Source: SKILL.md on GitHub

No alerts1mo3 checks · Risk SAFE
  • Gen Agent Trust Hub1mo

    The godot-analyst skill is a safe architectural analysis tool for Godot 4.7+ projects. It uses internal GDScript helpers to audit source code and project structure without external dependencies, network access, or dangerous command execution.

  • Socket1mo

    No alerts

  • Snyk1mo

    Risk: LOW · No issues

Signed by skilld at 57c9225. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 2 months ago

README badge

README badge for thedivergentai/gd-agentic-skills/godot-analyst