Anara Rubric: State Machine Advanced Excellence Metrics
Evolutionary Benchmark: Structural Cohesion
| Criterion | Visionary Excellence (+20 Pts) | Architectural Slop (-10 Pts) | Expert Analysis (Anara's Insight) |
|---|---|---|---|
| Encapsulation | State-objects with on_enter/on_exit methods. |
A 500-line _process script with many Booleans. |
States are rooms; thresholds are the code. |
| Transition Logic | Event-driven shifts via a dedicated manager. | States changing themselves mid-execution. | Clarity is the reward of the machine. |
| Debuggability | Visual state logging and transition history. | Hidden, unpredictable state jumping. | Insight prevents insanity. |
🌟 Visionary's Blueprint
Measure 'Stability'. A machine shouldn't stutter.
Analyst & Auditor update v0.0.7
<!-- GDSkills research links (agents) Official docs: - https://docs.godotengine.org/en/stable/getting_started/step_by_step/signals.html - https://docs.godotengine.org/en/stable/tutorials/best_practices/scene_organization.html Related skills: - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-state-machine-advanced/SKILL.md — domain remediation for this Anara rubric - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-auditor/SKILL.md — compliance citations alongside Visionary scores Parent skill: https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-analyst/SKILL.md -->