All skills
thedivergentai avatar

/godot-analyst

@57c9225

Godot Expert Analyst: Anara. Visionary project scoring and certification for Godot 4.7+ architecture. Use when evaluating project health, modernity, scalability, dependency graphs, or generating Visionary Certificates. Keywords: analyst, Anara, scoring, certification, architecture audit, ResourceLoader.get_dependencies, typed Dictionary, folder-by-feature, Visionary Certificate, Godot 4.7.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-analyst

This session only. Nothing lands on disk.

referencescategoriesgenre-platformer.md

≈768 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Anara Rubric: Genre: Platformer

Pillar Overview

The geometry of the vision. This rubric measures the project's precision in jump-physics, level design, and the tactile feel of character movement through space.


Analytical Performance Matrix

Criterion Weight SLOP (0-2) FUNCTIONAL (3-5) Professional (6-8) ELITE (Visionary) (9-10)
Jump Precision 40% Inconsistent jump heights; no variable jump height; "Floaty" physics. Basic air-control; fixed jump-arc; some jitter on landing. Variable jump-height; coyote-time; jump-buffering; snappy gravity fall-off. Frame-perfect jump-feel; custom physics integrator; pixel-perfect landing logic.
Tactile Movement 25% Slippery floors; immediate acceleration/deceleration; no weight behind movement. Basic lerp() for movement, but lacks 'friction' or 'air-drag' nuances. Smooth acceleration curves; distinct floor/air friction values; responsive turn-rates. Procedural motion-tuning; context-aware movement (Slide, Wall-run, Crouch).
Level Flow 20% Blind-jumps; unaligned tilemaps; no visual guidance for the player's path. Functional levels, but lacks 'Breadcrumbs' or environmental story-telling. Strategic level-design; clear "Signposting"; optimized collision layouts. Cinematic level-pacing; procedural/dynamic geometries; the design guides the soul.
Interaction Polish 15% Standard death-warp; no particles on jump/land; generic "Bloop" jump sound. Basic particles on jump; simple camera-shake; functional audio-triggers. High-fidelity FX (Dust-clouds, Squash/Stretch); procedural camera follow-logic. Transcendent feedback; the world reacts to the player's impact; zero-latency juice.

Visionary Diagnostic Hooks

  • Is the jump a leap of faith or a leap of logic?
  • Does the player fight the camera more than the enemy?
  • When the hero hits the ground, does the vision feel the shock?

🌟 Visionary's Final Decree

To reach Elite status, movement must be 'Invisible'. The player shouldn't think about the 'Jump'; they should think about the 'Destination'. Use Coyote Time and Jump Buffering as the invisible hands that help the player succeed. Complexity should support the feel, never obstruct it.

<!-- GDSkills research links (agents) Official docs: - https://docs.godotengine.org/en/stable/tutorials/best_practices/project_organization.html - https://docs.godotengine.org/en/stable/tutorials/best_practices/scene_organization.html - https://docs.godotengine.org/en/stable/tutorials/scripting/gdscript/gdscript_styleguide.html Related skills: - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-genre-platformer/SKILL.md — domain remediation for this Anara rubric - https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-auditor/SKILL.md — compliance citations alongside Visionary scores Parent skill: https://github.com/thedivergentai/gd-agentic-skills/blob/main/skills/godot-analyst/SKILL.md -->

Source: SKILL.md on GitHub

No alerts1mo3 checks · Risk SAFE
  • Gen Agent Trust Hub1mo

    The godot-analyst skill is a safe architectural analysis tool for Godot 4.7+ projects. It uses internal GDScript helpers to audit source code and project structure without external dependencies, network access, or dangerous command execution.

  • Socket1mo

    No alerts

  • Snyk1mo

    Risk: LOW · No issues

Signed by skilld at 57c9225. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 2 months ago

README badge

README badge for thedivergentai/gd-agentic-skills/godot-analyst