Anara Rubric: Camera Systems Excellence Metrics
Evolutionary Benchmark: Production Readiness
| Criterion | Visionary Excellence (+20 Pts) | Architectural Slop (-10 Pts) | Expert Analysis (Anara's Insight) |
|---|---|---|---|
| Framing Intelligence | Dynamic target-leading and smooth zoom-interpolation. | Static, jerky follows that induce motion sickness. | The camera is the player's eye; don't poke it. |
| Constraint Clarity | Custom boundary-deadzones that respect UI elements. | Hard-clipping at level bounds. | Constraints are the borders of the world. |
| Spatial Hierarchy | RemoteTransform3D patterns for detached follow-logic. | Camera parented directly to high-frequency physics bodies. | Separation of concerns leads to visual stability. |
🌟 Visionary's Blueprint
Score for 'Feel'. If the player doesn't notice the camera, it's perfect.
Analyst & Auditor update v0.0.7
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