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/godot-master

@4c4d0ff

Consolidated expert library for professional Godot 4.7+ game and application development. Orchestrates 92 Domain Skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns. Use when: (1) starting a new Godot project, (2) designing game or app architecture, (3) building entity/component systems, (4) debugging performance or physics issues, (5) choosing between 2D/3D approaches, (6) implementing multiplayer, (7) optimizing draw calls or script time, (8) porting between platforms, (9) migrating from 4.6 to 4.7. Primary entry point for ALL Godot development tasks. Keywords: Godot 4.7, AreaLight3D, HDR, Asset Store, godot-master.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-master

This session only. Nothing lands on disk.

referencesadapt-desktop-to-mobile-mobile-port-checklist.md

≈360 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Mobile Port Checklist (load on demand)

MANDATORY at step 1 of the Desktop→Mobile port procedure — confirm each gate before deeper platform work.

Pre-port inventory

  • List every desktop-only input path (hover, right-click, scroll, keyboard shortcuts)
  • List every LineEdit/TextEdit that needs OSK handling
  • Note genre control scheme from SKILL.md decision matrix
  • Confirm save hooks exist for pause/kill (not WM_CLOSE-only)

Control remap gates

  • Touch actions replace mouse position / hover assumptions
  • Genre stick/gesture script chosen (dynamic_joystick_spawner, gesture_combo_system, or tap-only)
  • Dual-stick index conflicts reviewed if using two virtual sticks
  • Critical HUD placed above finger occlusion zone

UI & safe area

  • ui_safe_area_margins.gd applied to root HUD
  • mobile_ui_adapter.gd scales Controls to 44–48dp minimum targets
  • Text fields use on_screen_keyboard_handler.gd (not mobile_ui_adapter alone)

Lifecycle & perf

  • battery_saver_mode.gd on NOTIFICATION_APPLICATION_PAUSED
  • offline_save_sync.gd persists on pause/resume
  • resolution_scaler.gd + mobile_shader_fallback.gd until device FPS holds

Do NOT Load

  • Full Android/iOS platform APIs — route to godot-platform-mobile after the gates above pass
  • Deep dual-stick recipes — see mobile-port-deep.md only when matrix + scripts are insufficient

Source: SKILL.md on GitHub

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  • Gen Agent Trust Hub16d

    The godot-master skill is a comprehensive expert library for Godot 4.7+ development. it provides architectural frameworks, anti-pattern catalogs, and automation scripts for build orchestration, project auditing, and visual QA. The skill demonstrates high security awareness by instructing agents on the safe use of risky engine APIs and recommending the use of boundary markers when processing untrusted scene data. No malicious patterns or unauthorized exfiltration vectors were detected.

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  • Snyk16d

    Risk: MEDIUM · 1 issue

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Signed by skilld at 4c4d0ff. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 3 weeks ago

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