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/godot-master

@4c4d0ff

Consolidated expert library for professional Godot 4.7+ game and application development. Orchestrates 92 Domain Skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns. Use when: (1) starting a new Godot project, (2) designing game or app architecture, (3) building entity/component systems, (4) debugging performance or physics issues, (5) choosing between 2D/3D approaches, (6) implementing multiplayer, (7) optimizing draw calls or script time, (8) porting between platforms, (9) migrating from 4.6 to 4.7. Primary entry point for ALL Godot development tasks. Keywords: Godot 4.7, AreaLight3D, HDR, Asset Store, godot-master.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-master

This session only. Nothing lands on disk.

referencesagent-vision-vision-review-rubric.md

≈789 tokens on demand. Your agent reads this file only when SKILL.md points to it.

Vision review rubric (rollup + gates)

Primary scoring instrument: taste-receptors.md — Taste Receptor Atlas v2 (237 micro-receptors × 0–2 across 13 families).

This file is the rollup, hard gates, and routing sheet. Do not score only the coarse V1–V8 bands and call it done — that is a FAIL of the skill itself.

Score visible pixels only. Default capture short-edge 512; --detail when TYPE/micro receptors fail for illegibility; 2–8 frame sequence when MOT/hit-peak ambiguous.


Core formula

Good visual review = Σ taste receptors − AI pretty centroid

Grade % of applicable receptor max
A ≥ 90%
B 75–89%
C 58–74%
F < 58%

Hard gates: see taste-receptors.md.


MANDATORY load order

  1. Capture WebP(s) → Read.
  2. Open taste-receptors.md — score every applicable row.
  3. Deepen as needed:
  4. Emit family subtotals + zero list + ordered fixes keyed to receptor IDs.
  5. Optional: roll up to V1–V8 /120 using the map in taste-receptors.md.

Coarse V bands (secondary only)

V Theme Max Source families
V1 Hierarchy 15 HIER + COMP
V2 Pressure contrast 15 CTRST + LIGHT (pressure)
V3 Typography 20 TYPE
V4 Affordances 10 AFF
V5 Spacing 10 SPACE
V6 Anti-slop 15 SLOP
V7 Originality 15 ORIG + MOT craft
V8 Identity 20 ID + COLOR + ICON

Legacy A-bar 108/120 ≈ receptor grade A (≥90%) when all families applicable.


Mode routing

Content Score families
HUD / menu / pause HIER CTRST TYPE AFF SPACE COLOR ICON COMP SLOP ID (+ LIGHT if FX)
Asset / icon sheet TYPE (labels) COLOR ICON ORIG ID SLOP
Gameplay viewport HIER CTRST SPACE COLOR COMP LIGHT MOT SLOP ID (+ TYPE/AFF if UI)
Marketing + game pair ID mandatory + SLOP + ORIG + TYPE

Incomplete review = invalid

A review is invalid if it:

  • Reports only PASS/FAIL or only V1–V8 without receptor zeroes
  • Skips Family TYPE when text is visible
  • Skips Family SLOP on any UI/marketing frame
  • Praises “looks good” without % + zero list

Source: SKILL.md on GitHub

1 alert16d4 checks · Risk SAFE
  • Gen Agent Trust Hub16d

    The godot-master skill is a comprehensive expert library for Godot 4.7+ development. it provides architectural frameworks, anti-pattern catalogs, and automation scripts for build orchestration, project auditing, and visual QA. The skill demonstrates high security awareness by instructing agents on the safe use of risky engine APIs and recommending the use of boundary markers when processing untrusted scene data. No malicious patterns or unauthorized exfiltration vectors were detected.

  • Socket16d

    No alerts

  • Snyk16d

    Risk: MEDIUM · 1 issue

  • Runlayer6mo

    35/277 files flagged

Signed by skilld at 4c4d0ff. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 3 weeks ago

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