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/godot-master

@4c4d0ff

Consolidated expert library for professional Godot 4.7+ game and application development. Orchestrates 92 Domain Skills through architectural workflows, anti-pattern catalogs, performance budgets, and Server API patterns. Use when: (1) starting a new Godot project, (2) designing game or app architecture, (3) building entity/component systems, (4) debugging performance or physics issues, (5) choosing between 2D/3D approaches, (6) implementing multiplayer, (7) optimizing draw calls or script time, (8) porting between platforms, (9) migrating from 4.6 to 4.7. Primary entry point for ALL Godot development tasks. Keywords: Godot 4.7, AreaLight3D, HDR, Asset Store, godot-master.

Use this Skill: https://skilld.dev/gh/thedivergentai/gd-agentic-skills/godot-master

This session only. Nothing lands on disk.

referencesagent-vision-webp-budgets.md

≈453 tokens on demand. Your agent reads this file only when SKILL.md points to it.

WebP budgets for agent vision

Encode captures as lossy WebP before the model Reads them. Tokens track resolution; request size tracks codec — PNG walls waste latency.

Defaults (CLI) — conserve context

Knob Value When
Short (lowest) edge 512 px (--short-edge) Default — identity, element overview, layout-at-a-glance, anti-slop tells
Quality 80 (--quality) Default encode
Method 4 (Pillow) Default encode
Soft size re-encode if > 1 MB Safety net
Contact sheet ≤ 2×2 tiles, ~12 px gutter Still short-edge fitted after compose

Never upscale small assets.

When to raise budget (detail / full layout)

Only when 512 short-edge is not enough:

Need Flag
Zone in on glyphs, inspector text, 1px seams --detail (long edge 1568) or --max-edge 1568
Dense full-screen layout audit --detail or --max-edge 1568–2048
Still blurry after detail tighter --region crop first; then --quality 90
# overview / identity (default)
python scripts/capture.py window --title Godot

# details / OCR / full-layout
python scripts/capture.py window --title Godot --detail
python scripts/capture.py region --x 100 --y 100 --w 800 --h 600 --max-edge 1568

Agent rules

  • Prefer 1–3 WebPs per review turn
  • Start at short-edge 512; escalate to --detail only after a fail that needs pixels
  • Prefer one sheet over many single icon files
  • Prefer window/region over 4K/5K full desktop
  • After Read + rubric, prune old timestamps if cluttered (keep last few)

Implemented in agent_vision_webp_encode.py and agent_vision_asset_sheet.py.

Source: SKILL.md on GitHub

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  • Gen Agent Trust Hub16d

    The godot-master skill is a comprehensive expert library for Godot 4.7+ development. it provides architectural frameworks, anti-pattern catalogs, and automation scripts for build orchestration, project auditing, and visual QA. The skill demonstrates high security awareness by instructing agents on the safe use of risky engine APIs and recommending the use of boundary markers when processing untrusted scene data. No malicious patterns or unauthorized exfiltration vectors were detected.

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Signed by skilld at 4c4d0ff. This ties the file your Agent reads to that commit on GitHub. It does not review the instructions.

Last checked against GitHub 3 weeks ago.

Activeupdated 3 weeks ago

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